# react-native-threads [![npm version](https://img.shields.io/npm/v/react-native-threads.svg?style=flat-square)](https://www.npmjs.com/package/react-native-threads) [![downloads](https://img.shields.io/npm/dm/react-native-threads.svg?style=flat-square)](https://www.npmjs.com/package/react-native-threads) Spawn new react native JavaScript processes for CPU intensive work outside of your main UI JavaScript process. Despite this package's name, this isn't real 'threading', but rather multi-processing. The main tradeoff of using this library is memory usage, as creating new JS processes can have significant overhead. Be sure to benchmark your app's memory usage and other resources before using this library! Alternative solutions include using `runAfterInteractions` or the [Interaction Manager](https://facebook.github.io/react-native/docs/interactionmanager.html), and I recommend you investigate those thoroughly before using this library. ## Getting started `$ npm install react-native-threads --save` ### Mostly automatic installation `$ react-native link react-native-threads` ### Android For android you will need to make a slight modification to your `MainApplication.java` file. In the `getPackages` method pass in `mReactNativeHost` to the `RNThreadPackage` constructor: ```java @Override protected List getPackages() { return Arrays.asList( new MainReactPackage(), new RNThreadPackage(mReactNativeHost) // <-- Here ); } ``` Also note that only the official react native modules are available from your threads (vibration, fetch, etc...). To include additional native modules in your threads, pass them into the `RNThreadPackage` constructor after the `mReactNativeHost` like this: `new RNThreadPackage(mReactNativeHost, new ExampleNativePackage(), new SQLitePackage())` ### Manual installation #### iOS 1. In XCode, in the project navigator, right click `Libraries` ➜ `Add Files to [your project's name]` 2. Go to `node_modules` ➜ `react-native-threads` and add `RNThread.xcodeproj` 3. In XCode, in the project navigator, select your project. Add `libRNThread.a` to your project's `Build Phases` ➜ `Link Binary With Libraries` 4. Run your project (`Cmd+R`)< #### Android 1. Open up `android/app/src/main/java/[...]/MainApplication.java` - Add `import com.reactlibrary.RNThreadPackage;` to the imports at the top of the file - Add `new RNThreadPackage(mReactNativeHost)` to the list returned by the `getPackages()` method - Also note that only the official react native modules are available from your threads (vibration, fetch, etc...). To include additional native modules in your threads, pass them into the `RNThreadPackage` constructor after the `mReactNativeHost` like this: `new RNThreadPackage(mReactNativeHost, new ExampleNativePackage(), new SQLitePackage())` 2. Append the following lines to `android/settings.gradle`: ``` include ':react-native-threads' project(':react-native-threads').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-threads/android') ``` 3. Insert the following lines inside the dependencies block in `android/app/build.gradle`: ``` compile project(':react-native-threads') ``` #### Windows Windows support is not yet implemented, but PRs are welcome if you want to give it a shot! [Read it! :D](https://github.com/ReactWindows/react-native) 1. In Visual Studio add the `RNThread.sln` in `node_modules/react-native-threads/windows/RNThread.sln` folder to their solution, reference from their app. 2. Open up your `MainPage.cs` app - Add `using Thread.RNThread;` to the usings at the top of the file - Add `new RNThreadPackage()` to the `List` returned by the `Packages` method ## Usage In your application code (react components, etc.): ```javascript import { Thread } from 'react-native-threads'; // start a new react native JS process const thread = new Thread('path/to/thread.js'); // send a message, strings only thread.postMessage('hello'); // listen for messages thread.onmessage = (message) => console.log(message); // stop the JS process thread.terminate(); ``` In your thread code (dedicated file such as `thread.js`): ```javascript import { self } from 'react-native-threads'; // listen for messages self.onmessage = (message) => { } // send a message, strings only self.postMessage('hello'); ``` Check out the examples directory in this repo for demos of using `react-native-threads` in a functioning app! ### Thread Lifecycle - Threads are paused when the app enters in the background - Threads are resumed once the app is running in the foreground - During development, when you reload the main JS bundle (shake device -> `Reload`) the threads are killed ### Debugging Instantiating Threads creates multiple react native JS processes and can make debugging remotely behave unpredictably. I recommend using a third party debugging tool like [Reactotron](https://github.com/infinitered/reactotron) to aid with this. Each process, including your main application as well as your thread code can connect to Reactotron and log debugging messages. ### Building for Release You will need to manually bundle your thread files for use in a production release of your app. This documentation assumes you have a single thread file called `index.thread.js` in your project root. If your file is named differently or in a different location, you can update the documented commands accordingly. **Note**: If your single thread file is in a different location, the folder structure needs to be replicated under `./ios` and `./android/app/src/main/assets/threads`. ``` ./App/Workers/worker.thread.js => ./ios/App/Workers/worker.thread.jsbundle ./App/Workers/worker.thread.js => ./android/app/src/main/assets/threads/App/Workers/worker.thread.jsbundle ``` For iOS you can use the following command: `node node_modules/react-native/local-cli/cli.js bundle --dev false --assets-dest ./ios --entry-file index.thread.js --platform ios --bundle-output ./ios/index.thread.jsbundle` Once you have generated the bundle file in your ios folder, you will also need to add the bundle file to you project in Xcode. In Xcode's file explorer you should see a folder with the same name as your app, containing a `main.jsbundle` file as well as an `appDelegate.m` file. Right click on that folder and select the 'Add Files to ' option, which will open up finder and allow you to select your `ios/index.thread.jsbundle` file. You will only need to do this once, and the file will be included in all future builds. For Android create this direactory `mkdir ./android/app/src/main/assets/threads` And then you can use the following command: `node node_modules/react-native/local-cli/cli.js bundle --dev false --assets-dest ./android/app/src/main/res/ --entry-file index.thread.js --platform android --bundle-output ./android/app/src/main/assets/threads/index.thread.bundle` For convenience I recommend adding these thread building commands as npm scripts to your project. ## Example App Included in this repository is a simple example application demonstrating basic usage of react-native-threads. Look at `examples/SimpleExample/README.md` for instructions on running it. Here's how the app looks with the Reactotron debugger: ![SimpleExample Screen Capture](https://raw.githubusercontent.com/traviskn/react-native-threads/master/media/simplethreadexample.gif) ## Acknowledgements This library was heavily inspired by two other packages both under the name of `react-native-workers`. The first was https://github.com/fabriciovergal/react-native-workers , and the second was https://github.com/devfd/react-native-workers I ended up going with devfd's implementation strategy as it seemed more flexible and feature-rich to me. At the time of this writing neither library was functioning on the latest version of react native, and neither seemed to be very actively maintained. This library would not exist without those two reference implementations to guide me!