OpenGL bindings for react-native to implement complex effects over images and components, in VDOM descriptive paradigm.
OpenGL bindings for react-native to implement complex effects over images and components, in VDOM descriptive paradigm.
It lets you implement complex effects over images and components, in the Virtual DOM descriptive paradigm.
More technically, `gl-react-native` allows you to write a [fragment shader](https://www.opengl.org/wiki/Fragment_Shader) that covers a View. The shader can render: generated graphics/demos, effects on top of images, effects over any UI content... anything you can imagine!
More technically, `gl-react-native` allows you to write a [fragment shader](https://www.opengl.org/wiki/Fragment_Shader) that covers a View. The shader can render: generated graphics/demos, effects on top of images, effects over any UI content... anything you can imagine!
**There's also a React version [`gl-react`](http://github.com/ProjectSeptemberInc/gl-react) with the same API.**
**There's also a React version [`gl-react`](http://github.com/ProjectSeptemberInc/gl-react) with the same API.**