Commit c3a98a8e authored by Gaëtan Renaudeau's avatar Gaëtan Renaudeau

Merge branch 'master' into 2.18.0

parents 6ae34c45 c0220cf7
......@@ -97,8 +97,8 @@
<orderEntry type="library" exported="" name="okio-1.6.0" level="project" />
<orderEntry type="library" exported="" name="stetho-okhttp-1.2.0" level="project" />
<orderEntry type="library" exported="" name="okhttp-2.5.0" level="project" />
<orderEntry type="library" exported="" name="stetho-1.2.0" level="project" />
<orderEntry type="library" exported="" name="jsr305-3.0.0" level="project" />
<orderEntry type="library" exported="" name="stetho-1.2.0" level="project" />
<orderEntry type="library" exported="" name="jackson-core-2.2.3" level="project" />
<orderEntry type="library" exported="" name="fbcore-0.8.1" level="project" />
<orderEntry type="library" exported="" name="commons-cli-1.2" level="project" />
......
......@@ -37,10 +37,10 @@
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
......@@ -62,15 +62,18 @@
ReferencedContainer = "container:AdvancedEffects.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
......@@ -86,10 +89,10 @@
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
......
......@@ -22,6 +22,13 @@
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
......@@ -31,18 +38,8 @@
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>NSAppTransportSecurity</key>
<dict>
<!--See http://ste.vn/2015/06/10/configuring-app-transport-security-ios-9-osx-10-11/-->
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
</dict>
</plist>
......@@ -27,7 +27,9 @@ void main( void ) {
class Banner extends React.Component {
render () {
const { width, height, time } = this.props;
return <Surface width={width} height={height} opaque={false} onLoad={() => console.log("Banner onLoad")}>
return <Surface width={width} height={height} opaque={false}
onLoad={() => console.log("Banner onLoad")}
onProgress={e => console.log("Banner onProgress", e.nativeEvent)}>
<GL.Node shader={shaders.banner} uniforms={{ time: time }} />
</Surface>;
}
......
......@@ -40,7 +40,9 @@ void main() {
class Intro extends React.Component {
render () {
const { time, fps, width, height } = this.props;
return <Surface width={width} height={height} opaque={false}>
return <Surface width={width} height={height} opaque={false}
onLoad={() => console.log("Intro onLoad")}
onProgress={e => console.log("Intro onProgress", e.nativeEvent)}>
<GL.Node
shader={shaders.drunkEffect}
uniforms={{
......
......@@ -64,6 +64,7 @@ class Vignette extends React.Component {
onStartShouldSetResponder={() => true}
onMoveShouldSetResponder={() => true}
onLoad={() => console.log("Vignette onLoad")}
onProgress={e => console.log("Vignette onProgress", e.nativeEvent)}
onResponderMove={this.onResponderMove}>
<GL.Node
shader={shaders.imageVignette}
......
[ignore]
# We fork some components by platform.
.*/*.web.js
.*/*.android.js
# Some modules have their own node_modules with overlap
.*/node_modules/node-haste/.*
# Ugh
.*/node_modules/babel.*
.*/node_modules/babylon.*
.*/node_modules/invariant.*
# Ignore react and fbjs where there are overlaps, but don't ignore
# anything that react-native relies on
.*/node_modules/fbjs-haste/.*/__tests__/.*
.*/node_modules/fbjs-haste/__forks__/Map.js
.*/node_modules/fbjs-haste/__forks__/Promise.js
.*/node_modules/fbjs-haste/__forks__/fetch.js
.*/node_modules/fbjs-haste/core/ExecutionEnvironment.js
.*/node_modules/fbjs-haste/core/isEmpty.js
.*/node_modules/fbjs-haste/crypto/crc32.js
.*/node_modules/fbjs-haste/stubs/ErrorUtils.js
.*/node_modules/react-haste/React.js
.*/node_modules/react-haste/renderers/dom/ReactDOM.js
.*/node_modules/react-haste/renderers/shared/event/eventPlugins/ResponderEventPlugin.js
# Ignore commoner tests
.*/node_modules/commoner/test/.*
# See https://github.com/facebook/flow/issues/442
.*/react-tools/node_modules/commoner/lib/reader.js
# Ignore jest
.*/node_modules/jest-cli/.*
# Ignore Website
.*/website/.*
[include]
[libs]
node_modules/react-native/Libraries/react-native/react-native-interface.js
[options]
module.system=haste
munge_underscores=true
module.name_mapper='^image![a-zA-Z0-9$_-]+$' -> 'GlobalImageStub'
module.name_mapper='^[./a-zA-Z0-9$_-]+\.png$' -> 'RelativeImageStub'
suppress_type=$FlowIssue
suppress_type=$FlowFixMe
suppress_type=$FixMe
suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy
[version]
0.19.0
# OSX
#
.DS_Store
# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
project.xcworkspace
# Android/IJ
#
.idea
.gradle
local.properties
# node.js
#
node_modules/
npm-debug.log
{}
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8"?>
<module external.linked.project.id="Hearts" external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$" external.system.id="GRADLE" external.system.module.group="" external.system.module.version="unspecified" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="java-gradle" name="Java-Gradle">
<configuration>
<option name="BUILD_FOLDER_PATH" value="$MODULE_DIR$/build" />
<option name="BUILDABLE" value="false" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_7" inherit-compiler-output="true">
<exclude-output />
<content url="file://$MODULE_DIR$">
<excludeFolder url="file://$MODULE_DIR$/.gradle" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8"?>
<module external.linked.project.id=":app" external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$/.." external.system.id="GRADLE" external.system.module.group="Hearts" external.system.module.version="unspecified" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android-gradle" name="Android-Gradle">
<configuration>
<option name="GRADLE_PROJECT_PATH" value=":app" />
</configuration>
</facet>
<facet type="android" name="Android">
<configuration>
<option name="SELECTED_BUILD_VARIANT" value="debug" />
<option name="SELECTED_TEST_ARTIFACT" value="_android_test_" />
<option name="ASSEMBLE_TASK_NAME" value="assembleDebug" />
<option name="COMPILE_JAVA_TASK_NAME" value="compileDebugSources" />
<option name="ASSEMBLE_TEST_TASK_NAME" value="assembleDebugAndroidTest" />
<option name="COMPILE_JAVA_TEST_TASK_NAME" value="compileDebugAndroidTestSources" />
<afterSyncTasks>
<task>generateDebugAndroidTestSources</task>
<task>generateDebugSources</task>
</afterSyncTasks>
<option name="ALLOW_USER_CONFIGURATION" value="false" />
<option name="MANIFEST_FILE_RELATIVE_PATH" value="/src/main/AndroidManifest.xml" />
<option name="RES_FOLDER_RELATIVE_PATH" value="/src/main/res" />
<option name="RES_FOLDERS_RELATIVE_PATH" value="file://$MODULE_DIR$/src/main/res" />
<option name="ASSETS_FOLDER_RELATIVE_PATH" value="/src/main/assets" />
</configuration>
</facet>
</component>
<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_7" inherit-compiler-output="false">
<output url="file://$MODULE_DIR$/build/intermediates/classes/debug" />
<output-test url="file://$MODULE_DIR$/build/intermediates/classes/androidTest/debug" />
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/r/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/aidl/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/rs/debug" isTestSource="false" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/debug" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/resValues/debug" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/r/androidTest/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/aidl/androidTest/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/buildConfig/androidTest/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/source/rs/androidTest/debug" isTestSource="true" generated="true" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/rs/androidTest/debug" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/build/generated/res/resValues/androidTest/debug" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/res" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/assets" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/aidl" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/jni" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/debug/rs" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/res" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/resources" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/assets" type="java-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/main/aidl" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/java" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/jni" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/main/rs" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/res" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/resources" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/assets" type="java-test-resource" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/aidl" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/java" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/jni" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/src/androidTest/rs" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/assets" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/classes" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/debug" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/dependency-cache" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/dex" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.android.support/appcompat-v7/23.0.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.android.support/recyclerview-v7/23.0.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.android.support/support-v4/23.0.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.fresco/drawee/0.8.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.fresco/fbcore/0.8.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.fresco/fresco/0.8.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.fresco/imagepipeline-okhttp/0.8.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.fresco/imagepipeline/0.8.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/com.facebook.react/react-native/0.17.1/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/exploded-aar/org.webkit/android-jsc/r174650/jars" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/incremental" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/manifests" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/pre-dexed" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/res" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/rs" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/symbols" />
<excludeFolder url="file://$MODULE_DIR$/build/intermediates/tmp" />
<excludeFolder url="file://$MODULE_DIR$/build/outputs" />
<excludeFolder url="file://$MODULE_DIR$/build/tmp" />
</content>
<orderEntry type="jdk" jdkName="Android API 23 Platform" jdkType="Android SDK" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="library" exported="" name="okhttp-ws-2.5.0" level="project" />
<orderEntry type="library" exported="" name="library-2.4.0" level="project" />
<orderEntry type="library" exported="" name="okio-1.6.0" level="project" />
<orderEntry type="library" exported="" name="stetho-okhttp-1.2.0" level="project" />
<orderEntry type="library" exported="" name="okhttp-2.5.0" level="project" />
<orderEntry type="library" exported="" name="stetho-1.2.0" level="project" />
<orderEntry type="library" exported="" name="jsr305-3.0.0" level="project" />
<orderEntry type="library" exported="" name="jackson-core-2.2.3" level="project" />
<orderEntry type="library" exported="" name="fbcore-0.8.1" level="project" />
<orderEntry type="library" exported="" name="commons-cli-1.2" level="project" />
<orderEntry type="library" exported="" name="recyclerview-v7-23.0.1" level="project" />
<orderEntry type="library" exported="" name="imagepipeline-0.8.1" level="project" />
<orderEntry type="library" exported="" name="react-native-0.17.1" level="project" />
<orderEntry type="library" exported="" name="android-jsc-r174650" level="project" />
<orderEntry type="library" exported="" name="fresco-0.8.1" level="project" />
<orderEntry type="library" exported="" name="imagepipeline-okhttp-0.8.1" level="project" />
<orderEntry type="library" exported="" name="bolts-android-1.1.4" level="project" />
<orderEntry type="library" exported="" name="support-v4-23.0.1" level="project" />
<orderEntry type="library" exported="" name="drawee-0.8.1" level="project" />
<orderEntry type="library" exported="" name="appcompat-v7-23.0.1" level="project" />
<orderEntry type="library" exported="" name="support-annotations-23.0.1" level="project" />
<orderEntry type="module" module-name="RNGL" exported="" />
</component>
</module>
\ No newline at end of file
apply plugin: "com.android.application"
/**
* The react.gradle file registers two tasks: bundleDebugJsAndAssets and bundleReleaseJsAndAssets.
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"]
* ]
*/
apply from: "react.gradle"
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.hearts"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled false // Set this to true to enable Proguard
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
}
dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:0.17.+"
compile project(":RNGL")
}
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Disabling obfuscation is useful if you collect stack traces from production crashes
# (unless you are using a system that supports de-obfuscate the stack traces).
-dontobfuscate
# React Native
# Keep our interfaces so they can be used by other ProGuard rules.
# See http://sourceforge.net/p/proguard/bugs/466/
-keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip
-keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters
# Do not strip any method/class that is annotated with @DoNotStrip
-keep @com.facebook.proguard.annotations.DoNotStrip class *
-keepclassmembers class * {
@com.facebook.proguard.annotations.DoNotStrip *;
}
-keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * {
void set*(***);
*** get*();
}
-keep class * extends com.facebook.react.bridge.JavaScriptModule { *; }
-keep class * extends com.facebook.react.bridge.NativeModule { *; }
-keepclassmembers class * { @com.facebook.react.uimanager.UIProp <fields>; }
-keepclassmembers class * { @com.facebook.react.uimanager.ReactProp <methods>; }
-keepclassmembers class * { @com.facebook.react.uimanager.ReactPropGroup <methods>; }
# okhttp
-keepattributes Signature
-keepattributes *Annotation*
-keep class com.squareup.okhttp.** { *; }
-keep interface com.squareup.okhttp.** { *; }
-dontwarn com.squareup.okhttp.**
# okio
-keep class sun.misc.Unsafe { *; }
-dontwarn java.nio.file.*
-dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
-dontwarn okio.**
import org.apache.tools.ant.taskdefs.condition.Os
def config = project.hasProperty("react") ? project.react : [];
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
def reactRoot = elvisFile(config.root) ?: file("../../")
def jsBundleDirDebug = elvisFile(config.jsBundleDirDebug) ?:
file("$buildDir/intermediates/assets/debug")
def jsBundleDirRelease = elvisFile(config.jsBundleDirRelease) ?:
file("$buildDir/intermediates/assets/release")
def resourcesDirDebug = elvisFile(config.resourcesDirDebug) ?:
file("$buildDir/intermediates/res/merged/debug")
def resourcesDirRelease = elvisFile(config.resourcesDirRelease) ?:
file("$buildDir/intermediates/res/merged/release")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def jsBundleFileDebug = file("$jsBundleDirDebug/$bundleAssetName")
def jsBundleFileRelease = file("$jsBundleDirRelease/$bundleAssetName")
task bundleDebugJsAndAssets(type: Exec) {
// create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDirDebug.mkdirs()
resourcesDirDebug.mkdirs()
}
// set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDirDebug
outputs.dir resourcesDirDebug
// set up the call to the react-native cli
workingDir reactRoot
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine "cmd", "/c", "react-native", "bundle", "--platform", "android", "--dev", "true", "--entry-file",
entryFile, "--bundle-output", jsBundleFileDebug, "--assets-dest", resourcesDirDebug
} else {
commandLine "react-native", "bundle", "--platform", "android", "--dev", "true", "--entry-file",
entryFile, "--bundle-output", jsBundleFileDebug, "--assets-dest", resourcesDirDebug
}
enabled config.bundleInDebug ?: false
}
task bundleReleaseJsAndAssets(type: Exec) {
// create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDirRelease.mkdirs()
resourcesDirRelease.mkdirs()
}
// set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDirRelease
outputs.dir resourcesDirRelease
// set up the call to the react-native cli
workingDir reactRoot
if (Os.isFamily(Os.FAMILY_WINDOWS)) {
commandLine "cmd","/c", "react-native", "bundle", "--platform", "android", "--dev", "false", "--entry-file",
entryFile, "--bundle-output", jsBundleFileRelease, "--assets-dest", resourcesDirRelease
} else {
commandLine "react-native", "bundle", "--platform", "android", "--dev", "false", "--entry-file",
entryFile, "--bundle-output", jsBundleFileRelease, "--assets-dest", resourcesDirRelease
}
enabled config.bundleInRelease ?: true
}
gradle.projectsEvaluated {
// hook bundleDebugJsAndAssets into the android build process
bundleDebugJsAndAssets.dependsOn mergeDebugResources
bundleDebugJsAndAssets.dependsOn mergeDebugAssets
processDebugResources.dependsOn bundleDebugJsAndAssets
// hook bundleReleaseJsAndAssets into the android build process
bundleReleaseJsAndAssets.dependsOn mergeReleaseResources
bundleReleaseJsAndAssets.dependsOn mergeReleaseAssets
processReleaseResources.dependsOn bundleReleaseJsAndAssets
}
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.hearts">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />
</application>
</manifest>
package com.hearts;
import android.app.Activity;
import android.os.Bundle;
import android.view.KeyEvent;
import com.facebook.react.LifecycleState;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.ReactRootView;
import com.facebook.react.modules.core.DefaultHardwareBackBtnHandler;
import com.facebook.react.shell.MainReactPackage;
import com.facebook.soloader.SoLoader;
import com.projectseptember.RNGL.RNGLPackage;
public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {
private ReactInstanceManager mReactInstanceManager;
private ReactRootView mReactRootView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mReactRootView = new ReactRootView(this);
mReactInstanceManager = ReactInstanceManager.builder()
.setApplication(getApplication())
.setBundleAssetName("index.android.bundle")
.setJSMainModuleName("index.android")
.addPackage(new MainReactPackage())
.addPackage(new RNGLPackage())
.setUseDeveloperSupport(BuildConfig.DEBUG)
.setInitialLifecycleState(LifecycleState.RESUMED)
.build();
mReactRootView.startReactApplication(mReactInstanceManager, "Hearts", null);
setContentView(mReactRootView);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_MENU && mReactInstanceManager != null) {
mReactInstanceManager.showDevOptionsDialog();
return true;
}
return super.onKeyUp(keyCode, event);
}
@Override
public void onBackPressed() {
if (mReactInstanceManager != null) {
mReactInstanceManager.onBackPressed();
} else {
super.onBackPressed();
}
}
@Override
public void invokeDefaultOnBackPressed() {
super.onBackPressed();
}
@Override
protected void onPause() {
super.onPause();
if (mReactInstanceManager != null) {
mReactInstanceManager.onPause();
}
}
@Override
protected void onResume() {
super.onResume();
if (mReactInstanceManager != null) {
mReactInstanceManager.onResume(this, this);
}
}
}
<resources>
<string name="app_name">Hearts</string>
</resources>
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Customize your theme here. -->
</style>
</resources>
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
jcenter()
}
}
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
android.useDeprecatedNdk=true
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.4-all.zip
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
rootProject.name = 'Hearts'
include ':app'
include ':RNGL'
project(':RNGL').projectDir = file('../../../android')
\ No newline at end of file
const { AppRegistry } = require("react-native");
const AdvancedEffects = require("./src");
AppRegistry.registerComponent("Hearts", () => AdvancedEffects);
const { AppRegistry, StatusBarIOS } = require("react-native");
const AdvancedEffects = require("./src");
StatusBarIOS.setHidden(true);
AppRegistry.registerComponent("Hearts", () => AdvancedEffects);
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 46;
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GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = (
"$(inherited)",
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
"$(SRCROOT)/../node_modules/react-native/React/**",
);
IPHONEOS_DEPLOYMENT_TARGET = 7.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
VALIDATE_PRODUCT = YES;
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
00E357021AD99517003FC87E /* Build configuration list for PBXNativeTarget "HeartsTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
00E356F61AD99517003FC87E /* Debug */,
00E356F71AD99517003FC87E /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
13B07F931A680F5B00A75B9A /* Build configuration list for PBXNativeTarget "Hearts" */ = {
isa = XCConfigurationList;
buildConfigurations = (
13B07F941A680F5B00A75B9A /* Debug */,
13B07F951A680F5B00A75B9A /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
83CBB9FA1A601CBA00E9B192 /* Build configuration list for PBXProject "Hearts" */ = {
isa = XCConfigurationList;
buildConfigurations = (
83CBBA201A601CBA00E9B192 /* Debug */,
83CBBA211A601CBA00E9B192 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 83CBB9F71A601CBA00E9B192 /* Project object */;
}
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0620"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
BuildableName = "Hearts.app"
BlueprintName = "Hearts"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "00E356ED1AD99517003FC87E"
BuildableName = "HeartsTests.xctest"
BlueprintName = "HeartsTests"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "00E356ED1AD99517003FC87E"
BuildableName = "HeartsTests.xctest"
BlueprintName = "HeartsTests"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
BuildableName = "Hearts.app"
BlueprintName = "Hearts"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
BuildableName = "Hearts.app"
BlueprintName = "Hearts"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<EnvironmentVariables>
<EnvironmentVariable
key = "NSZombieEnabled"
value = "YES"
isEnabled = "YES">
</EnvironmentVariable>
</EnvironmentVariables>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
BuildableName = "Hearts.app"
BlueprintName = "Hearts"
ReferencedContainer = "container:Hearts.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (nonatomic, strong) UIWindow *window;
@end
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "AppDelegate.h"
#import "RCTRootView.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
NSURL *jsCodeLocation;
/**
* Loading JavaScript code - uncomment the one you want.
*
* OPTION 1
* Load from development server. Start the server from the repository root:
*
* $ npm start
*
* To run on device, change `localhost` to the IP address of your computer
* (you can get this by typing `ifconfig` into the terminal and selecting the
* `inet` value under `en0:`) and make sure your computer and iOS device are
* on the same Wi-Fi network.
*/
jsCodeLocation = [NSURL URLWithString:@"http://192.168.0.26:8081/index.ios.bundle?platform=ios&dev=true"];
/**
* OPTION 2
* Load from pre-bundled file on disk. The static bundle is automatically
* generated by "Bundle React Native code and images" build step.
*/
// jsCodeLocation = [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];
RCTRootView *rootView = [[RCTRootView alloc] initWithBundleURL:jsCodeLocation
moduleName:@"Hearts"
initialProperties:nil
launchOptions:launchOptions];
self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
UIViewController *rootViewController = [UIViewController new];
rootViewController.view = rootView;
self.window.rootViewController = rootViewController;
[self.window makeKeyAndVisible];
return YES;
}
@end
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="9531" systemVersion="15C50" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9529"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Powered by GL React Native" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Hearts" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
<constraints>
<constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC"/>
<constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk"/>
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l"/>
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0"/>
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g"/>
</constraints>
<nil key="simulatedStatusBarMetrics"/>
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics"/>
<point key="canvasLocation" x="548" y="455"/>
</view>
</objects>
</document>
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>NSAppTransportSecurity</key>
<dict>
<!--See http://ste.vn/2015/06/10/configuring-app-transport-security-ios-9-osx-10-11/ -->
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
</dict>
</plist>
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
#import <XCTest/XCTest.h>
#import "RCTLog.h"
#import "RCTRootView.h"
#define TIMEOUT_SECONDS 240
#define TEXT_TO_LOOK_FOR @"Welcome to React Native!"
@interface HeartsTests : XCTestCase
@end
@implementation HeartsTests
- (BOOL)findSubviewInView:(UIView *)view matching:(BOOL(^)(UIView *view))test
{
if (test(view)) {
return YES;
}
for (UIView *subview in [view subviews]) {
if ([self findSubviewInView:subview matching:test]) {
return YES;
}
}
return NO;
}
- (void)testRendersWelcomeScreen
{
UIViewController *vc = [[[[UIApplication sharedApplication] delegate] window] rootViewController];
NSDate *date = [NSDate dateWithTimeIntervalSinceNow:TIMEOUT_SECONDS];
BOOL foundElement = NO;
__block NSString *redboxError = nil;
RCTSetLogFunction(^(RCTLogLevel level, RCTLogSource source, NSString *fileName, NSNumber *lineNumber, NSString *message) {
if (level >= RCTLogLevelError) {
redboxError = message;
}
});
while ([date timeIntervalSinceNow] > 0 && !foundElement && !redboxError) {
[[NSRunLoop mainRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
[[NSRunLoop mainRunLoop] runMode:NSRunLoopCommonModes beforeDate:[NSDate dateWithTimeIntervalSinceNow:0.1]];
foundElement = [self findSubviewInView:vc.view matching:^BOOL(UIView *view) {
if ([view.accessibilityLabel isEqualToString:TEXT_TO_LOOK_FOR]) {
return YES;
}
return NO;
}];
}
RCTSetLogFunction(RCTDefaultLogFunction);
XCTAssertNil(redboxError, @"RedBox error: %@", redboxError);
XCTAssertTrue(foundElement, @"Couldn't find element with text '%@' in %d seconds", TEXT_TO_LOOK_FOR, TIMEOUT_SECONDS);
}
@end
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
{
"name": "Hearts",
"version": "0.0.1",
"private": true,
"scripts": {
"start": "react-native start"
},
"dependencies": {
"crypto": "0.0.3",
"gl-react": "^2.0.6",
"gl-react-native": "file:../..",
"react-native": "^0.17.0",
"seedrandom": "gre/seedrandom#released"
}
}
import GL from "gl-react";
const {React} = GL;
const {PropTypes} = React;
const shaders = GL.Shaders.create({
Heart: { // inspired from http://glslsandbox.com/e#29521.0
frag: `
precision highp float;
varying vec2 uv;
uniform vec3 color;
void main(void)
{
vec2 p = (2.0 * uv - 1.0);
p -= vec2(0.,0.3);
p *= vec2(0.5,1.5) + 0.8*vec2(0.5,-0.5);
float a = atan(p.x,p.y)/3.141593;
float r = length(p);
float h = abs(a);
float d = (13.0*h - 22.0*h*h + 10.0*h*h*h)/(6.0-5.0*h);
float f = step(r,d) * pow(1.0-r/d,0.25);
gl_FragColor = vec4(mix(vec3(0.0), color, f), 1.0);
}
`
}
});
module.exports = GL.createComponent(
({ color }) => <GL.Node shader={shaders.Heart} uniforms={{ color }} />,
{
displayName: "Heart",
propTypes: {
color: PropTypes.array.isRequired
}
});
require("gl-react/react-native");
const React = require("react-native");
const {
StyleSheet,
ListView,
Component,
} = React;
const seedrandom = require("seedrandom");
const { width: viewportWidth } = require("Dimensions").get("window");
const {Surface} = require("gl-react-native");
const Heart = require("./Heart");
const sameColor = ([r,g,b], [R,G,B]) =>
r===R && g===G && b===B;
const rowHasChanged = (r1, r2) =>
!sameColor(r1.color, r2.color);
const increment = 3;
const seed = "gl-react is awesome";
const genRows = nb => {
const rows = [];
const random = seedrandom(seed);
for (let i = 0; i < nb; i++) {
rows.push({
color: [ random(), random(), random() ]
});
}
return rows;
};
const styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: "#000",
}
});
class Hearts extends Component {
constructor (props) {
super(props);
this.state = {
dataSource: new ListView.DataSource({
rowHasChanged
}).cloneWithRows(genRows(increment))
};
}
more = () => {
const { dataSource } = this.state;
this.setState({
dataSource: dataSource.cloneWithRows(genRows(increment + dataSource.getRowCount()))
});
}
render () {
return (
<ListView
style={styles.container}
dataSource={this.state.dataSource}
onEndReached={this.more}
renderRow={({ color }) =>
<Surface width={viewportWidth} height={viewportWidth}>
<Heart color={color} />
</Surface>}
/>
);
}
}
module.exports = Hearts;
......@@ -7,8 +7,8 @@
},
"dependencies": {
"gl-react-native": "file:../..",
"gl-react": "^2.0.2",
"gl-react": "^2.0.8",
"react-native": "^0.17.0",
"react-native-material-kit": "^0.2.2"
"react-native-material-kit": "^0.2.4"
}
}
......@@ -85,8 +85,8 @@
<orderEntry type="library" exported="" name="okio-1.6.0" level="project" />
<orderEntry type="library" exported="" name="stetho-okhttp-1.2.0" level="project" />
<orderEntry type="library" exported="" name="okhttp-2.5.0" level="project" />
<orderEntry type="library" exported="" name="jsr305-3.0.0" level="project" />
<orderEntry type="library" exported="" name="stetho-1.2.0" level="project" />
<orderEntry type="library" exported="" name="jsr305-3.0.0" level="project" />
<orderEntry type="library" exported="" name="jackson-core-2.2.3" level="project" />
<orderEntry type="library" exported="" name="fbcore-0.8.1" level="project" />
<orderEntry type="library" exported="" name="commons-cli-1.2" level="project" />
......
<?xml version="1.0" encoding="UTF-8"?>
<module external.linked.project.id=":RNGL" external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$/../Examples/Tests/android" external.system.id="GRADLE" external.system.module.group="Tests" external.system.module.version="unspecified" type="JAVA_MODULE" version="4">
<module external.linked.project.id=":RNGL" external.linked.project.path="$MODULE_DIR$" external.root.project.path="$MODULE_DIR$/../Examples/Hearts/android" external.system.id="GRADLE" external.system.module.group="Hearts" external.system.module.version="unspecified" type="JAVA_MODULE" version="4">
<component name="FacetManager">
<facet type="android-gradle" name="Android-Gradle">
<configuration>
......
......@@ -33,10 +33,12 @@ import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.Executor;
import javax.microedition.khronos.egl.EGLConfig;
......@@ -47,7 +49,8 @@ public class GLCanvas extends GLSurfaceView
private ReactContext reactContext;
private RNGLContext rnglContext;
private boolean preloadingDone = false;
private boolean dirtyOnLoad = true;
private boolean neverRendered = true;
private boolean deferredRendering = false;
private GLRenderData renderData;
private int defaultFBO;
......@@ -127,11 +130,15 @@ public class GLCanvas extends GLSurfaceView
if (contentTextures.size() != this.nbContentTextures)
resizeUniformContentTextures(nbContentTextures);
if (!preloadingDone) {
if (haveRemainingToPreload()) {
if (neverRendered) {
neverRendered = false;
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
return;
}
neverRendered = false;
final boolean shouldRenderNow = deferredRendering || autoRedraw || nbContentTextures == 0;
if (nbContentTextures > 0) {
......@@ -161,6 +168,15 @@ public class GLCanvas extends GLSurfaceView
}
}
private boolean haveRemainingToPreload() {
for (Uri uri: imagesToPreload) {
if (!preloaded.contains(uri)) {
return true;
}
}
return false;
}
public void setNbContentTextures(int n) {
this.nbContentTextures = n;
requestRender();
......@@ -168,7 +184,7 @@ public class GLCanvas extends GLSurfaceView
public void setRenderId(int renderId) {
if (nbContentTextures > 0) {
if (preloadingDone) syncContentBitmaps();
if (!haveRemainingToPreload()) syncContentBitmaps();
requestRender();
}
}
......@@ -190,25 +206,19 @@ public class GLCanvas extends GLSurfaceView
public void setData (GLData data) {
this.data = data;
if (preloadingDone) syncContentBitmaps();
renderData = null;
if (!haveRemainingToPreload()) syncContentBitmaps();
requestSyncData();
}
public void setImagesToPreload (ReadableArray imagesToPreloadRA) {
if (preloadingDone) return;
List<Uri> imagesToPreload = new ArrayList<>();
for (int i=0; i<imagesToPreloadRA.size(); i++) {
imagesToPreload.add(resolveSrc(imagesToPreloadRA.getMap(i).getString("uri")));
}
if (imagesToPreload.size() == 0) {
dispatchOnLoad();
preloadingDone = true;
}
else {
preloadingDone = false;
}
this.imagesToPreload = imagesToPreload;
requestSyncData();
}
// Sync methods
......@@ -231,6 +241,7 @@ public class GLCanvas extends GLSurfaceView
public void requestSyncData () {
execute(new Runnable() {
public void run() {
// FIXME: maybe should set a flag so we don't do it twice??
if (!syncData())
requestSyncData();
}
......@@ -315,23 +326,14 @@ public class GLCanvas extends GLSurfaceView
}
private void onImageLoad (Uri loaded) {
if (!preloadingDone) {
preloaded.add(loaded);
int count = countPreloaded();
int total = imagesToPreload.size();
double progress = ((double) count) / ((double) total);
dispatchOnProgress(progress, count, total);
if (count == total) {
dispatchOnLoad();
preloadingDone = true;
requestSyncData();
}
}
else {
// Any texture image load will trigger a future re-sync of data (if no preloaded)
dirtyOnLoad = true;
requestSyncData();
}
}
public Uri resolveSrc (String src) {
Uri uri = null;
......@@ -581,13 +583,17 @@ public class GLCanvas extends GLSurfaceView
}
}
private boolean syncData () {
if (data == null) return true;
HashMap<Uri, GLImage> images = new HashMap<>();
GLRenderData node = recSyncData(data, images);
HashMap<Uri, GLImage> newImages = new HashMap<>();
GLRenderData node = recSyncData(data, newImages);
if (node == null) return false;
Set<Uri> imagesGone = diff(this.images.keySet(), images.keySet());
images = newImages;
preloaded.removeAll(imagesGone);
renderData = node;
this.images = images;
return true;
}
......@@ -642,16 +648,23 @@ public class GLCanvas extends GLSurfaceView
}
private void render () {
if (renderData == null) return;
GLRenderData rd = renderData;
if (rd == null) return;
syncContentTextures();
int[] defaultFBOArr = new int[1];
glGetIntegerv(GL_FRAMEBUFFER_BINDING, defaultFBOArr, 0);
defaultFBO = defaultFBOArr[0];
glEnable(GL_BLEND);
recRender(renderData);
recRender(rd);
glDisable(GL_BLEND);
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (dirtyOnLoad && !haveRemainingToPreload()) {
dirtyOnLoad = false;
dispatchOnLoad();
}
}
private void dispatchOnCaptureFrame (String frame) {
......@@ -666,7 +679,7 @@ public class GLCanvas extends GLSurfaceView
private void dispatchOnProgress (double progress, int loaded, int total) {
WritableMap event = Arguments.createMap();
event.putDouble("progress", progress);
event.putDouble("progress", Double.isNaN(progress) ? 0.0 : progress);
event.putInt("loaded", loaded);
event.putInt("total", total);
ReactContext reactContext = (ReactContext)getContext();
......@@ -732,4 +745,10 @@ public class GLCanvas extends GLSurfaceView
mPointerEvents = pointerEvents;
}
static <A> Set<A> diff(Set<A> a, Set<A> b) {
Set<A> d = new HashSet<>();
d.addAll(a);
d.removeAll(b);
return d;
}
}
......@@ -4,6 +4,7 @@
#import "RCTConvert.h"
#import "RCTEventDispatcher.h"
#import "RCTLog.h"
#import "RCTProfile.h"
#import "RNGLContext.h"
#import "GLCanvas.h"
#import "GLShader.h"
......@@ -25,6 +26,16 @@ NSString* srcResource (id res)
return src;
}
NSArray* diff (NSArray* a, NSArray* b) {
NSMutableArray *arr = [[NSMutableArray alloc] init];
for (NSString* k in a) {
if (![b containsObject:k]) {
[arr addObject:k];
}
}
return arr;
}
// For reference, see implementation of gl-shader's GLCanvas
@implementation GLCanvas
......@@ -46,7 +57,8 @@ NSString* srcResource (id res)
GLint defaultFBO;
NSMutableArray *_preloaded;
BOOL _preloadingDone;
BOOL _dirtyOnLoad;
BOOL _neverRendered;
NSTimer *animationTimer;
......@@ -60,7 +72,8 @@ NSString* srcResource (id res)
_images = @{};
_preloaded = [[NSMutableArray alloc] init];
_captureFrameRequested = false;
_preloadingDone = false;
_dirtyOnLoad = true;
_neverRendered = true;
self.context = [bridge.rnglContext getContext];
}
return self;
......@@ -78,15 +91,8 @@ RCT_NOT_IMPLEMENTED(-init)
-(void)setImagesToPreload:(NSArray *)imagesToPreload
{
if (_preloadingDone) return;
if ([imagesToPreload count] == 0) {
[self dispatchOnLoad];
_preloadingDone = true;
}
else {
_preloadingDone = false;
}
_imagesToPreload = imagesToPreload;
[self requestSyncData];
}
- (void)setOpaque:(BOOL)opaque
......@@ -97,19 +103,25 @@ RCT_NOT_IMPLEMENTED(-init)
- (void)setRenderId:(NSNumber *)renderId
{
if (_nbContentTextures > 0) {
if ([_nbContentTextures intValue] > 0) {
[self setNeedsDisplay];
}
}
- (void)setAutoRedraw:(BOOL)autoRedraw
{
if (autoRedraw) {
_autoRedraw = autoRedraw;
[self performSelectorOnMainThread:@selector(syncAutoRedraw) withObject:nil waitUntilDone:false];
}
- (void)syncAutoRedraw
{
if (_autoRedraw) {
if (!animationTimer)
animationTimer = // FIXME: can we do better than this?
animationTimer =
[NSTimer scheduledTimerWithTimeInterval:1.0/60.0
target:self
selector:@selector(setNeedsDisplay)
selector:@selector(autoRedrawUpdate)
userInfo:nil
repeats:YES];
}
......@@ -137,6 +149,7 @@ RCT_NOT_IMPLEMENTED(-init)
- (void)setData:(GLData *)data
{
_data = data;
_renderData = nil;
[self requestSyncData];
}
......@@ -155,7 +168,6 @@ RCT_NOT_IMPLEMENTED(-init)
- (void)syncData
{
[EAGLContext setCurrentContext:self.context];
@autoreleasepool {
NSDictionary *prevImages = _images;
......@@ -272,14 +284,23 @@ RCT_NOT_IMPLEMENTED(-init)
GLRenderData *res = traverseTree(_data);
if (res != nil) {
_needSync = false;
_renderData = traverseTree(_data);
_images = images;
for (NSString *src in diff([prevImages allKeys], [images allKeys])) {
[_preloaded removeObject:src];
}
}
else {
// the data is not ready, retry in one tick
[self setNeedsDisplay];
}
}
}
- (void)syncContentData
{
RCT_PROFILE_BEGIN_EVENT(0, @"GLCanvas syncContentData", nil);
NSMutableArray *contentData = [[NSMutableArray alloc] init];
int nb = [_nbContentTextures intValue];
for (int i = 0; i < nb; i++) {
......@@ -293,9 +314,12 @@ RCT_NOT_IMPLEMENTED(-init)
} else {
imgData = nil;
}
contentData[i] = imgData;
if (imgData) contentData[i] = imgData;
}
_contentData = contentData;
_deferredRendering = false;
[self setNeedsDisplay];
RCT_PROFILE_END_EVENT(0, @"gl", nil);
}
......@@ -307,59 +331,84 @@ RCT_NOT_IMPLEMENTED(-init)
}
}
- (BOOL)haveRemainingToPreload
{
for (id res in _imagesToPreload) {
if (![_preloaded containsObject:srcResource(res)]) {
return true;
}
}
return false;
}
//// Draw
- (void)drawRect:(CGRect)rect
- (void) autoRedrawUpdate
{
__weak GLCanvas *weakSelf = self;
if (_needSync) {
_needSync = false;
[self syncData];
if ([self haveRemainingToPreload]) {
return;
}
if ([_nbContentTextures intValue] > 0) {
[self syncContentData];
}
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect
{
self.layer.opaque = _opaque;
if (!_preloadingDone) {
if (_neverRendered) {
_neverRendered = false;
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT);
}
if (_needSync) {
[self syncData];
}
if ([self haveRemainingToPreload]) {
return;
}
BOOL needsDeferredRendering = _nbContentTextures > 0 && !_autoRedraw;
if (needsDeferredRendering && !_deferredRendering) {
dispatch_async(dispatch_get_main_queue(), ^{
if (!weakSelf) return;
bool willRender = !_deferredRendering;
if ([_nbContentTextures intValue] > 0 && !_autoRedraw) {
_deferredRendering = true;
[self syncContentData];
[weakSelf setNeedsDisplay];
});
[self performSelectorOnMainThread:@selector(syncContentData) withObject:nil waitUntilDone:NO];
}
else {
[self render];
_deferredRendering = false;
if (willRender) {
[self render];
if (_captureFrameRequested) {
_captureFrameRequested = false;
dispatch_async(dispatch_get_main_queue(), ^{ // snapshot not allowed in render tick. defer it.
if (!weakSelf) return;
UIImage *frameImage = [weakSelf snapshot];
[self performSelectorOnMainThread:@selector(capture) withObject:nil waitUntilDone:NO];
}
}
}
-(void)capture
{
UIImage *frameImage = [self snapshot];
NSData *frameData = UIImagePNGRepresentation(frameImage);
NSString *frame =
[NSString stringWithFormat:@"data:image/png;base64,%@",
[frameData base64EncodedStringWithOptions:NSDataBase64Encoding64CharacterLineLength]];
if (weakSelf.onGLCaptureFrame) weakSelf.onGLCaptureFrame(@{ @"frame": frame });
});
}
}
if (self.onGLCaptureFrame) self.onGLCaptureFrame(@{ @"frame": frame });
}
- (void)render
{
if (!_renderData) return;
GLRenderData *rd = _renderData;
if (!rd) return;
RCT_PROFILE_BEGIN_EVENT(0, @"GLCanvas render", nil);
CGFloat scale = self.contentScaleFactor;
@autoreleasepool {
CGFloat scale = RCTScreenScale();
void (^recDraw) (GLRenderData *renderData);
__block __weak void (^weak_recDraw) (GLRenderData *renderData);
weak_recDraw = recDraw = ^void(GLRenderData *renderData) {
......@@ -406,32 +455,31 @@ RCT_NOT_IMPLEMENTED(-init)
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &defaultFBO);
glEnable(GL_BLEND);
recDraw(_renderData);
recDraw(rd);
glDisable(GL_BLEND);
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (_dirtyOnLoad && ![self haveRemainingToPreload]) {
_dirtyOnLoad = false;
[self dispatchOnLoad];
}
}
RCT_PROFILE_END_EVENT(0, @"gl", nil);
}
//// utility methods
- (void)onImageLoad:(NSString *)loaded
{
if (!_preloadingDone) {
[_preloaded addObject:loaded];
int count = [self countPreloaded];
int total = (int) [_imagesToPreload count];
double progress = ((double) count) / ((double) total);
[self dispatchOnProgress:progress withLoaded:count withTotal:total];
if (count == total) {
[self dispatchOnLoad];
_preloadingDone = true;
[self requestSyncData];
}
}
else {
// Any texture image load will trigger a future re-sync of data (if no preloaded)
_dirtyOnLoad = true;
[self requestSyncData];
}
}
- (int)countPreloaded
......
......@@ -97,7 +97,9 @@ RCT_NOT_IMPLEMENTED(-init)
} else {
// we need to copy the image because it seems the image will be altered.
self.image = [UIImage imageWithCGImage:image.CGImage];
if(_onload) _onload();
dispatch_async(dispatch_get_main_queue(), ^{
if (_onload) _onload();
});
}
}];
}
......
......@@ -42,7 +42,7 @@
346089C01BEFD0A500C90DB5 /* GLFBO.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLFBO.h; sourceTree = "<group>"; };
346089C11BEFD0A500C90DB5 /* GLFBO.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GLFBO.m; sourceTree = "<group>"; };
346089C21BEFD0A500C90DB5 /* GLImage.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLImage.h; sourceTree = "<group>"; };
346089C31BEFD0A500C90DB5 /* GLImage.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GLImage.m; sourceTree = "<group>"; };
346089C31BEFD0A500C90DB5 /* GLImage.m */ = {isa = PBXFileReference; fileEncoding = 4; indentWidth = 2; lastKnownFileType = sourcecode.c.objc; path = GLImage.m; sourceTree = "<group>"; tabWidth = 2; };
346089C41BEFD0A500C90DB5 /* GLImageData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLImageData.h; sourceTree = "<group>"; };
346089C51BEFD0A500C90DB5 /* GLImageData.m */ = {isa = PBXFileReference; fileEncoding = 4; indentWidth = 2; lastKnownFileType = sourcecode.c.objc; path = GLImageData.m; sourceTree = "<group>"; tabWidth = 2; };
346089C61BEFD0A500C90DB5 /* GLRenderData.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GLRenderData.h; sourceTree = "<group>"; };
......
{
"name": "gl-react-native",
"version": "2.17.0",
"version": "2.17.5",
"description": "OpenGL bindings for react-native to implement complex effects over images and components, in the descriptive VDOM paradigm",
"repository": {
"type": "git",
......
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