#import #import #import "GLTexture.h" @interface GLImage: NSObject @property (nonatomic, copy) RCTImageSource *source; @property (nonatomic) UIImage *image; - (instancetype)initWithBridge:(RCTBridge *)bridge withOnLoad:(void (^)(void))onload NS_DESIGNATED_INITIALIZER; - (GLTexture *) getTexture; @end