const GL = require("gl-react"); const React = require("react"); const shaders = GL.Shaders.create({ layer: { frag: ` precision highp float; varying vec2 uv; uniform sampler2D t1; uniform sampler2D t2; void main () { vec4 c1 = texture2D(t1, uv); vec4 c2 = texture2D(t2, uv); gl_FragColor = vec4(mix(c1.rgb, c2.rgb, c2.a), c1.a + c2.a); } ` } }); module.exports = GL.createComponent( ({ children, ...rest }) => { if (!children || children.length !== 2) throw new Error("You must provide 2 children to Layer"); const [t1, t2] = children; return ; }, { displayName: "Layer" } );