# Saturate an Image
Effects on images like *saturation, contrast, brightness, inverse, hue,...* are very easy to implement in GLSL. Here is the example of **Saturation**.

```html
```
## Implementation
```js
const React = require("react-native");
const GL = require("gl-react-native");
const shaders = GL.Shaders.create({
saturation: {
frag: `
precision highp float;
varying vec2 uv;
uniform sampler2D image;
uniform float factor;
void main () {
vec4 c = texture2D(image, uv);
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
gl_FragColor = vec4(mix(vec3(dot(c.rgb, W)), c.rgb, factor), c.a);
}
`
}
});
class Saturation extends React.Component {
render () {
const { width, height, factor, image } = this.props;
return ;
}
}
```