#import #import "GLData.h" @interface GLCanvas: GLKView @property (nonatomic) GLData *data; @property (nonatomic) BOOL opaque; @property (nonatomic) NSNumber *nbContentTextures; @property (nonatomic) NSNumber *renderId; @property (nonatomic) NSArray *imagesToPreload; - (instancetype)initWithBridge:(RCTBridge *)bridge withContext:(EAGLContext*)context; @end