GLShader.java 7.11 KB
Newer Older
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
1 2
package com.projectseptember.RNGL;

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
3

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
import static android.opengl.GLES20.*;

import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.HashMap;
import java.util.Map;

public class GLShader {

    private final String name;
    private final String vert;
    private final String frag;
    private Map<String, Integer> uniformTypes;
    private int program; // Program of the shader
    private int buffer[]; // the buffer currently contains 2 static triangles covering the surface
    private int pointerLoc; // The "pointer" attribute is used to iterate over vertex
    private Map<String, Integer> uniformLocations; // The uniform locations cache

24 25 26
    private Integer id;
    private RNGLContext rnglContext;
    private GLShaderCompilationFailed compilationFailed;
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
27

28
    public GLShader(GLShaderData data, Integer id, RNGLContext rnglContext) {
Gaëtan Renaudeau's avatar
Gaëtan Renaudeau committed
29 30 31
        this.name = data.name;
        this.vert = data.vert;
        this.frag = data.frag;
32 33
        this.id = id;
        this.rnglContext = rnglContext;
Gaëtan Renaudeau's avatar
Gaëtan Renaudeau committed
34 35
    }

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
36 37 38 39
    @Override
    protected void finalize() throws Throwable {
        super.finalize();
        if (buffer != null) {
40
            // TODO: need to check if this works properly
Gaëtan Renaudeau's avatar
Gaëtan Renaudeau committed
41
            glDeleteProgram(program);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
42 43 44 45
            glDeleteBuffers(1, buffer, 0);
        }
    }

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
46
    public void runtimeException (String msg) {
47
        throw new GLShaderCompilationFailed(name, msg);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
48 49
    }

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
50
    public void bind () {
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
51 52
        ensureCompile();

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
53
        if (!glIsProgram(program)) {
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
54
            runtimeException("not a program");
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
55 56 57 58 59 60 61 62 63 64 65 66 67
        }
        glUseProgram(program);
        glBindBuffer(GL_ARRAY_BUFFER, buffer[0]);
        glEnableVertexAttribArray(pointerLoc);
        glVertexAttribPointer(pointerLoc, 2, GL_FLOAT, false, 0, 0);
    }

    public void validate () {
        glValidateProgram(program);
        int[] validSuccess = new int[1];
        glGetProgramiv(program, GL_VALIDATE_STATUS, validSuccess, 0);
        if (validSuccess[0] == GL_FALSE) {
            glGetProgramInfoLog(program);
68
            runtimeException(glGetProgramInfoLog(program));
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
        }
    }

    public void setUniform (String name, Integer i) {
        glUniform1i(uniformLocations.get(name), i);
    }
    public void setUniform (String name, Float f) {
        glUniform1f(uniformLocations.get(name), f);
    }
    public void setUniform (String name, FloatBuffer buf, int type) {
        switch (type) {
            case GL_FLOAT_VEC2:
                glUniform2fv(uniformLocations.get(name), 1, buf);
                break;
            case GL_FLOAT_VEC3:
                glUniform3fv(uniformLocations.get(name), 1, buf);
                break;
            case GL_FLOAT_VEC4:
                glUniform4fv(uniformLocations.get(name), 1, buf);
                break;
            case GL_FLOAT_MAT2:
                glUniformMatrix2fv(uniformLocations.get(name), 1, false, buf);
                break;
            case GL_FLOAT_MAT3:
                glUniformMatrix3fv(uniformLocations.get(name), 1, false, buf);
                break;
            case GL_FLOAT_MAT4:
                glUniformMatrix4fv(uniformLocations.get(name), 1, false, buf);
                break;
            default:
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
99
                runtimeException("Unsupported case: uniform '" + name + "' type: " + type);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
        }
    }
    public void setUniform (String name, IntBuffer buf, int type) {
        switch (type) {
            case GL_INT_VEC2:
            case GL_BOOL_VEC2:
                glUniform2iv(uniformLocations.get(name), 1, buf);
                break;
            case GL_INT_VEC3:
            case GL_BOOL_VEC3:
                glUniform3iv(uniformLocations.get(name), 1, buf);
                break;
            case GL_INT_VEC4:
            case GL_BOOL_VEC4:
                glUniform4iv(uniformLocations.get(name), 1, buf);
                break;
            default:
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
117
                runtimeException("Unsupported case: uniform '"+name+"' type: "+type);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
118 119 120 121 122 123 124 125 126 127 128 129
        }
    }

    public String getName() {
        return name;
    }

    public Map<String, Integer> getUniformTypes() {
        return uniformTypes;
    }


Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
130
    private int compileShader (String code, int shaderType) {
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
131 132 133 134 135 136
        int shaderHandle = glCreateShader(shaderType);
        glShaderSource(shaderHandle, code);
        glCompileShader(shaderHandle);
        int compileSuccess[] = new int[1];
        glGetShaderiv(shaderHandle, GL_COMPILE_STATUS, compileSuccess, 0);
        if (compileSuccess[0] == GL_FALSE) {
137
            runtimeException(glGetShaderInfoLog(shaderHandle));
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
            return -1;
        }
        return shaderHandle;
    }

    private void computeMeta () {
        Map<String, Integer> uniforms = new HashMap<>();
        Map<String, Integer> locations = new HashMap<>();

        int[] nbUniforms = new int[1];
        int[] type = new int[1];
        int[] size = new int[1];
        glGetProgramiv(program, GL_ACTIVE_UNIFORMS, nbUniforms, 0);
        for (int i=0; i < nbUniforms[0]; i++) {
            String uniformName = glGetActiveUniform(program, i, size, 0, type, 0);
            int location = glGetUniformLocation(program, uniformName);
            uniforms.put(uniformName, type[0]);
            locations.put(uniformName, location);
        }
        this.uniformTypes = uniforms;
        this.uniformLocations = locations;
    }

161
    private void makeProgram () throws GLShaderCompilationFailed {
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
162
        int vertex = compileShader(vert, GL_VERTEX_SHADER);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
163 164
        if (vertex == -1) return;

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
165
        int fragment = compileShader(frag, GL_FRAGMENT_SHADER);
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
166 167 168 169 170 171 172 173 174 175
        if (fragment == -1) return;

        program = glCreateProgram();
        glAttachShader(program, vertex);
        glAttachShader(program, fragment);
        glLinkProgram(program);

        int[] linkSuccess = new int[1];
        glGetProgramiv(program, GL_LINK_STATUS, linkSuccess, 0);
        if (linkSuccess[0] == GL_FALSE) {
176
            runtimeException(glGetProgramInfoLog(program));
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
177 178 179 180
        }

        glUseProgram(program);

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
181 182
        validate();

Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
183 184 185 186 187 188 189 190 191
        computeMeta();

        pointerLoc = glGetAttribLocation(program, "position");

        buffer = new int[1];
        glGenBuffers(1, buffer, 0);
        glBindBuffer(GL_ARRAY_BUFFER, buffer[0]);

        float buf[] = {
192 193 194
            -1.0f, -1.0f,
            -1.0f, 4.0f,
             4.0f,  -1.0f
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
195 196 197 198 199 200 201 202 203 204 205 206 207 208
        };
        FloatBuffer bufferData = ByteBuffer.allocateDirect(buf.length * 4)
                .order(ByteOrder.nativeOrder())
                .asFloatBuffer();
        bufferData.put(buf).position(0);

        glBufferData(GL_ARRAY_BUFFER, buf.length * 4, bufferData, GL_STATIC_DRAW);
    }

    public boolean isReady () {
        return buffer != null && uniformLocations != null;
    }

    public boolean ensureCompile() {
209 210 211 212 213 214 215 216 217 218 219 220
        if (!isReady()) {
            if (compilationFailed != null) throw compilationFailed;
            try {
                makeProgram();
                rnglContext.shaderSucceedToCompile(id, uniformTypes);
            }
            catch (GLShaderCompilationFailed e) {
                compilationFailed = e;
                rnglContext.shaderFailedToCompile(id, e);
                throw e;
            }
        }
Gaëtan Renaudeau's avatar
WIP  
Gaëtan Renaudeau committed
221 222 223
        return isReady();
    }
}