# GL.Target`GL.Target` allows to render a shader with any content (any React Native component rasterized as a uniform texture).> **N.B.** This feature is advanced and experimental. It current does not yet support subviews content refreshing (like Image load event,...).**Example:**```jsrender(){return<GL.Viewshader={shaders.myEffect3}width={200}height={100}><GL.Targetuniform="textureName">...anyReactNativecomponents</GL.Target></GL.View>;}```## Props-**`uniform`***string***(required)**: The name of the shader texture uniform to use for rendering the content.