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ym
gl-react-native-v2
Commits
7c3157ba
Commit
7c3157ba
authored
Dec 02, 2015
by
Gaëtan Renaudeau
Browse files
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Browse Files
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Plain Diff
Migrate examples to 2.0.0
parent
21fbd017
Changes
28
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Showing
28 changed files
with
261 additions
and
234 deletions
+261
-234
Examples/AdvancedEffects/package.json
Examples/AdvancedEffects/package.json
+1
-0
Examples/AdvancedEffects/src/Banner.js
Examples/AdvancedEffects/src/Banner.js
+5
-9
Examples/AdvancedEffects/src/Intro.js
Examples/AdvancedEffects/src/Intro.js
+31
-32
Examples/AdvancedEffects/src/Slideshow.js
Examples/AdvancedEffects/src/Slideshow.js
+11
-10
Examples/AdvancedEffects/src/Transition.js
Examples/AdvancedEffects/src/Transition.js
+2
-2
Examples/AdvancedEffects/src/Vignette.js
Examples/AdvancedEffects/src/Vignette.js
+19
-16
Examples/AdvancedEffects/src/index.js
Examples/AdvancedEffects/src/index.js
+2
-0
Examples/Simple/package.json
Examples/Simple/package.json
+1
-0
Examples/Simple/src/AnimatedHelloGL.js
Examples/Simple/src/AnimatedHelloGL.js
+8
-7
Examples/Simple/src/Blur.js
Examples/Simple/src/Blur.js
+1
-1
Examples/Simple/src/Blur1D.js
Examples/Simple/src/Blur1D.js
+3
-3
Examples/Simple/src/HelloGL.js
Examples/Simple/src/HelloGL.js
+3
-7
Examples/Simple/src/HueRotate.js
Examples/Simple/src/HueRotate.js
+3
-3
Examples/Simple/src/OneFingerResponse.js
Examples/Simple/src/OneFingerResponse.js
+9
-6
Examples/Simple/src/PieProgress.js
Examples/Simple/src/PieProgress.js
+2
-5
Examples/Simple/src/Saturation.js
Examples/Simple/src/Saturation.js
+2
-2
Examples/Simple/src/index.js
Examples/Simple/src/index.js
+48
-43
Examples/Tests/package.json
Examples/Tests/package.json
+2
-1
Examples/Tests/src/Add.js
Examples/Tests/src/Add.js
+2
-2
Examples/Tests/src/Blur.js
Examples/Tests/src/Blur.js
+1
-1
Examples/Tests/src/Blur1D.js
Examples/Tests/src/Blur1D.js
+3
-3
Examples/Tests/src/Copy.js
Examples/Tests/src/Copy.js
+2
-2
Examples/Tests/src/Display2.js
Examples/Tests/src/Display2.js
+2
-2
Examples/Tests/src/HelloGL.js
Examples/Tests/src/HelloGL.js
+2
-2
Examples/Tests/src/Layer.js
Examples/Tests/src/Layer.js
+2
-2
Examples/Tests/src/Multiply.js
Examples/Tests/src/Multiply.js
+2
-2
Examples/Tests/src/TransparentNonPremultiplied.js
Examples/Tests/src/TransparentNonPremultiplied.js
+2
-2
Examples/Tests/src/index.js
Examples/Tests/src/index.js
+90
-69
No files found.
Examples/AdvancedEffects/package.json
View file @
7c3157ba
...
@@ -7,6 +7,7 @@
...
@@ -7,6 +7,7 @@
},
},
"dependencies"
:
{
"dependencies"
:
{
"gl-react-native"
:
"file:../.."
,
"gl-react-native"
:
"file:../.."
,
"gl-react-core"
:
"file:../../../gl-react-core"
,
"glsl-transitions"
:
"^2015.11.8"
,
"glsl-transitions"
:
"^2015.11.8"
,
"react-native"
:
"^0.14.2"
"react-native"
:
"^0.14.2"
}
}
...
...
Examples/AdvancedEffects/src/Banner.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-core
"
);
const
GL
=
require
(
"
gl-react-native
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
banner
:
{
banner
:
{
frag
:
`
frag
:
`
...
@@ -27,13 +27,9 @@ void main( void ) {
...
@@ -27,13 +27,9 @@ void main( void ) {
class
Banner
extends
React
.
Component
{
class
Banner
extends
React
.
Component
{
render
()
{
render
()
{
const
{
width
,
height
,
time
}
=
this
.
props
;
const
{
width
,
height
,
time
}
=
this
.
props
;
return
<
GL
.
View
return
<
Surface
width
=
{
width
}
height
=
{
height
}
opaque
=
{
false
}
>
shader
=
{
shaders
.
banner
}
<
GL
.
Node
shader
=
{
shaders
.
banner
}
uniforms
=
{{
time
:
time
}}
/
>
width
=
{
width
}
<
/Surface>
;
height
=
{
height
}
uniforms
=
{{
time
:
time
}}
opaque
=
{
false
}
/>
;
}
}
}
}
...
...
Examples/AdvancedEffects/src/Intro.js
View file @
7c3157ba
...
@@ -3,8 +3,8 @@ const {
...
@@ -3,8 +3,8 @@ const {
View
,
View
,
Text
,
Text
,
}
=
React
;
}
=
React
;
const
GL
=
require
(
"
gl-react-core
"
);
const
GL
=
require
(
"
gl-react-native
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
drunkEffect
:
{
drunkEffect
:
{
...
@@ -40,38 +40,37 @@ void main() {
...
@@ -40,38 +40,37 @@ void main() {
class
Intro
extends
React
.
Component
{
class
Intro
extends
React
.
Component
{
render
()
{
render
()
{
const
{
time
,
fps
,
width
,
height
}
=
this
.
props
;
const
{
time
,
fps
,
width
,
height
}
=
this
.
props
;
return
<
GL
.
View
return
<
Surface
width
=
{
width
}
height
=
{
height
}
opaque
=
{
false
}
>
shader
=
{
shaders
.
drunkEffect
}
<
GL
.
Node
width
=
{
width
}
shader
=
{
shaders
.
drunkEffect
}
height
=
{
height
}
uniforms
=
{{
opaque
=
{
false
}
time
:
time
,
uniforms
=
{{
freq
:
20
-
14
*
Math
.
sin
(
time
/
7
),
time
:
time
,
amp
:
0.05
-
0.03
*
Math
.
cos
(
time
/
4
),
freq
:
20
-
14
*
Math
.
sin
(
time
/
7
),
colorSeparation
:
0.02
,
amp
:
0.05
-
0.03
*
Math
.
cos
(
time
/
4
),
moving
:
1
colorSeparation
:
0.02
,
}}
>
moving
:
1
<
GL
.
Uniform
name
=
"
texture
"
>
}}
>
<
View
style
=
{{
flex
:
1
,
justifyContent
:
"
center
"
}}
>
<
GL
.
Uniform
name
=
"
texture
"
>
<
Text
style
=
{{
color
:
"
#00BDF3
"
,
fontSize
:
32
,
letterSpacing
:
-
1.0
}}
>
<
View
style
=
{{
flex
:
1
,
justifyContent
:
"
center
"
}}
>
GL
REACT
NATIVE
<
Text
style
=
{{
color
:
"
#00BDF3
"
,
fontSize
:
32
,
letterSpacing
:
-
1.0
}}
>
GL
REACT
NATIVE
<
/Text
>
<
View
style
=
{{
flex
:
1
,
flexDirection
:
"
row
"
,
alignItems
:
"
center
"
,
justifyContent
:
"
center
"
}}
>
<
View
style
=
{{
backgroundColor
:
"
#00FF66
"
,
marginRight
:
8
,
width
:
14
,
height
:
14
,
borderRadius
:
7
,
opacity
:
time
%
1
<
0.6
?
1
:
0
}}
/
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#00FF66
"
,
fontSize
:
14
}}
>
{
time
.
toFixed
(
2
)}
s
<
/Text
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#fff
"
,
fontSize
:
14
}}
>
{(
fps
).
toFixed
(
0
)}
fps
<
/Text
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#999
"
,
fontSize
:
14
}}
>
{
"
<Text />
"
}
<
/Text
>
<
/Text
>
<
View
style
=
{{
flex
:
1
,
flexDirection
:
"
row
"
,
alignItems
:
"
center
"
,
justifyContent
:
"
center
"
}}
>
<
View
style
=
{{
backgroundColor
:
"
#00FF66
"
,
marginRight
:
8
,
width
:
14
,
height
:
14
,
borderRadius
:
7
,
opacity
:
time
%
1
<
0.6
?
1
:
0
}}
/
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#00FF66
"
,
fontSize
:
14
}}
>
{
time
.
toFixed
(
2
)}
s
<
/Text
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#fff
"
,
fontSize
:
14
}}
>
{(
fps
).
toFixed
(
0
)}
fps
<
/Text
>
<
Text
style
=
{{
flex
:
1
,
color
:
"
#999
"
,
fontSize
:
14
}}
>
{
"
<Text />
"
}
<
/Text
>
<
/View
>
<
/View
>
<
/View
>
<
/
View
>
<
/
GL.Uniform
>
<
/GL.
Uniform
>
<
/GL.
Node
>
<
/
GL.View
>
;
<
/
Surface
>
;
}
}
}
}
...
...
Examples/AdvancedEffects/src/Slideshow.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
{
View
,
Text
,
StyleSheet
}
=
React
;
const
{
View
,
Text
,
StyleSheet
}
=
React
;
const
GL
=
require
(
"
gl-react-native
"
);
const
GL
=
require
(
"
gl-react-core
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
TransitionGenerator
=
require
(
"
./TransitionGenerator
"
);
const
TransitionGenerator
=
require
(
"
./TransitionGenerator
"
);
const
Transition
=
require
(
"
./Transition
"
);
const
Transition
=
require
(
"
./Transition
"
);
...
@@ -33,15 +34,15 @@ class Slideshow extends React.Component {
...
@@ -33,15 +34,15 @@ class Slideshow extends React.Component {
const
transitionUniforms
=
this
.
_uniforms
;
const
transitionUniforms
=
this
.
_uniforms
;
return
<
View
style
=
{
styles
.
root
}
>
return
<
View
style
=
{
styles
.
root
}
>
<
Transition
<
Surface
width
=
{
width
}
height
=
{
height
}
>
width
=
{
width
}
<
Transition
height
=
{
height
}
progress
=
{
transitionProgress
}
progress
=
{
transitionProgress
}
from
=
{
transitionFrom
}
from
=
{
transitionFrom
}
to
=
{
transitionTo
}
to
=
{
transitionTo
}
shader
=
{
transitionShader
}
shader
=
{
transitionShader
}
uniforms
=
{
transitionUniforms
}
uniforms
=
{
transitionUniforms
}
/
>
/
>
<
/Surface
>
<
View
style
=
{
styles
.
legend
}
>
<
View
style
=
{
styles
.
legend
}
>
<
Text
style
=
{
styles
.
textName
}
>
{
transitionName
}
<
/Text
>
<
Text
style
=
{
styles
.
textName
}
>
{
transitionName
}
<
/Text
>
<
Text
style
=
{
styles
.
textInfo
}
>
(
GLSL
.
io
)
<
/Text
>
<
Text
style
=
{
styles
.
textInfo
}
>
(
GLSL
.
io
)
<
/Text
>
...
...
Examples/AdvancedEffects/src/Transition.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
width
,
height
,
shader
,
progress
,
from
,
to
,
uniforms
})
=>
{
({
width
,
height
,
shader
,
progress
,
from
,
to
,
uniforms
})
=>
{
const
scale
=
React
.
PixelRatio
.
get
();
const
scale
=
React
.
PixelRatio
.
get
();
return
<
GL
.
View
return
<
GL
.
Node
preload
preload
shader
=
{
shader
}
shader
=
{
shader
}
width
=
{
width
}
width
=
{
width
}
...
...
Examples/AdvancedEffects/src/Vignette.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-native
"
);
const
GL
=
require
(
"
gl-react-core
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
imageVignette
:
{
imageVignette
:
{
...
@@ -55,24 +56,26 @@ class Vignette extends React.Component {
...
@@ -55,24 +56,26 @@ class Vignette extends React.Component {
render
()
{
render
()
{
const
{
width
,
height
,
time
,
source
}
=
this
.
props
;
const
{
width
,
height
,
time
,
source
}
=
this
.
props
;
const
{
finger
}
=
this
.
state
;
const
{
finger
}
=
this
.
state
;
return
<
GL
.
View
return
<
Surface
preload
onStartShouldSetResponder
=
{()
=>
true
}
onMoveShouldSetResponder
=
{()
=>
true
}
onResponderMove
=
{
this
.
onResponderMove
}
shader
=
{
shaders
.
imageVignette
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
opaque
=
{
false
}
opaque
=
{
false
}
uniforms
=
{{
preload
time
:
time
,
onStartShouldSetResponder
=
{()
=>
true
}
freq
:
10
+
2
*
Math
.
sin
(
0.7
*
time
),
onMoveShouldSetResponder
=
{()
=>
true
}
texture
:
source
,
onResponderMove
=
{
this
.
onResponderMove
}
>
amp
:
0.05
+
Math
.
max
(
0
,
0.03
*
Math
.
cos
(
time
)),
<
GL
.
Node
moving
:
0
,
shader
=
{
shaders
.
imageVignette
}
finger
:
finger
uniforms
=
{{
}}
time
:
time
,
/>
;
freq
:
10
+
2
*
Math
.
sin
(
0.7
*
time
),
texture
:
source
,
amp
:
0.05
+
Math
.
max
(
0
,
0.03
*
Math
.
cos
(
time
)),
moving
:
0
,
finger
:
finger
}}
/
>
<
/Surface>
;
}
}
}
}
...
...
Examples/AdvancedEffects/src/index.js
View file @
7c3157ba
require
(
"
gl-react-core/react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
{
const
{
StyleSheet
,
StyleSheet
,
...
@@ -61,6 +62,7 @@ class AdvancedEffects extends React.Component {
...
@@ -61,6 +62,7 @@ class AdvancedEffects extends React.Component {
width
=
{
viewportW
}
width
=
{
viewportW
}
height
=
{
introH
}
height
=
{
introH
}
/
>
/
>
<
Vignette
<
Vignette
time
=
{
time
}
time
=
{
time
}
width
=
{
imgW
}
width
=
{
imgW
}
...
...
Examples/Simple/package.json
View file @
7c3157ba
...
@@ -7,6 +7,7 @@
...
@@ -7,6 +7,7 @@
},
},
"dependencies"
:
{
"dependencies"
:
{
"gl-react-native"
:
"file:../.."
,
"gl-react-native"
:
"file:../.."
,
"gl-react-core"
:
"file:../../../gl-react-core"
,
"react-native"
:
"^0.14.2"
,
"react-native"
:
"^0.14.2"
,
"react-native-material-kit"
:
"^0.2.2"
"react-native-material-kit"
:
"^0.2.2"
}
}
...
...
Examples/Simple/src/AnimatedHelloGL.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-native
"
);
const
GL
=
require
(
"
gl-react-core
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
helloGL
:
{
helloGL
:
{
...
@@ -38,12 +39,12 @@ class HelloGL extends React.Component {
...
@@ -38,12 +39,12 @@ class HelloGL extends React.Component {
render
()
{
render
()
{
const
{
width
,
height
}
=
this
.
props
;
const
{
width
,
height
}
=
this
.
props
;
const
{
value
}
=
this
.
state
;
const
{
value
}
=
this
.
state
;
return
<
GL
.
View
return
<
Surface
width
=
{
width
}
height
=
{
height
}
>
shader
=
{
shaders
.
helloGL
}
<
GL
.
Node
width
=
{
width
}
shader
=
{
shaders
.
helloGL
}
height
=
{
height
}
uniforms
=
{{
value
}
}
uniforms
=
{{
value
}}
/
>
/
>
;
<
/Surface
>
;
}
}
}
}
...
...
Examples/Simple/src/Blur.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
Blur1D
=
require
(
"
./Blur1D
"
);
const
Blur1D
=
require
(
"
./Blur1D
"
);
module
.
exports
=
GL
.
createComponent
(({
width
,
height
,
factor
,
children
})
=>
module
.
exports
=
GL
.
createComponent
(({
width
,
height
,
factor
,
children
})
=>
...
...
Examples/Simple/src/Blur1D.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
blur1D
:
{
blur1D
:
{
...
@@ -35,7 +35,7 @@ void main () {
...
@@ -35,7 +35,7 @@ void main () {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
width
,
height
,
direction
,
children
})
=>
({
width
,
height
,
direction
,
children
})
=>
<
GL
.
View
<
GL
.
Node
shader
=
{
shaders
.
blur1D
}
shader
=
{
shaders
.
blur1D
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
...
@@ -44,7 +44,7 @@ module.exports = GL.createComponent(
...
@@ -44,7 +44,7 @@ module.exports = GL.createComponent(
resolution
:
[
width
,
height
]
resolution
:
[
width
,
height
]
}}
>
}}
>
<
GL
.
Uniform
name
=
"
t
"
>
{
children
}
<
/GL.Uniform
>
<
GL
.
Uniform
name
=
"
t
"
>
{
children
}
<
/GL.Uniform
>
<
/GL.
View
>
<
/GL.
Node
>
,
{
,
{
displayName
:
"
Blur1D
"
displayName
:
"
Blur1D
"
});
});
Examples/Simple/src/HelloGL.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
helloGL
:
{
helloGL
:
{
...
@@ -14,11 +14,7 @@ void main () { // This function is called FOR EACH PIXEL
...
@@ -14,11 +14,7 @@ void main () { // This function is called FOR EACH PIXEL
}
}
});
});
module
.
exports
=
GL
.
createComponent
(({
width
,
height
})
=>
module
.
exports
=
GL
.
createComponent
(()
=>
<
GL
.
View
<
GL
.
Node
shader
=
{
shaders
.
helloGL
}
/>
,
shader
=
{
shaders
.
helloGL
}
width
=
{
width
}
height
=
{
height
}
/>
,
{
displayName
:
"
HelloGL
"
}
{
displayName
:
"
HelloGL
"
}
);
);
Examples/Simple/src/HueRotate.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
hueRotate
:
{
hueRotate
:
{
...
@@ -26,10 +26,10 @@ void main() {
...
@@ -26,10 +26,10 @@ void main() {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
hue
,
children
,
...
rest
})
=>
({
hue
,
children
,
...
rest
})
=>
<
GL
.
View
<
GL
.
Node
{...
rest
}
{...
rest
}
shader
=
{
shaders
.
hueRotate
}
shader
=
{
shaders
.
hueRotate
}
uniforms
=
{{
hue
}}
>
uniforms
=
{{
hue
}}
>
<
GL
.
Uniform
name
=
"
tex
"
>
{
children
}
<
/GL.Uniform
>
<
GL
.
Uniform
name
=
"
tex
"
>
{
children
}
<
/GL.Uniform
>
<
/GL.
View
>
<
/GL.
Node
>
,
{
displayName
:
"
HueRotate
"
});
,
{
displayName
:
"
HueRotate
"
});
Examples/Simple/src/OneFingerResponse.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-native
"
);
const
GL
=
require
(
"
gl-react-core
"
);
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
oneFingerResponse
:
{
oneFingerResponse
:
{
...
@@ -55,7 +56,7 @@ class OneFingerResponse extends React.Component {
...
@@ -55,7 +56,7 @@ class OneFingerResponse extends React.Component {
render
()
{
render
()
{
const
{
width
,
height
}
=
this
.
props
;
const
{
width
,
height
}
=
this
.
props
;
const
{
pressed
,
position
}
=
this
.
state
;
const
{
pressed
,
position
}
=
this
.
state
;
return
<
GL
.
View
return
<
Surface
onStartShouldSetResponderCapture
=
{()
=>
true
}
onStartShouldSetResponderCapture
=
{()
=>
true
}
onMoveShouldSetResponderCapture
=
{()
=>
true
}
onMoveShouldSetResponderCapture
=
{()
=>
true
}
onResponderTerminationRequest
=
{()
=>
false
}
onResponderTerminationRequest
=
{()
=>
false
}
...
@@ -64,10 +65,12 @@ class OneFingerResponse extends React.Component {
...
@@ -64,10 +65,12 @@ class OneFingerResponse extends React.Component {
onResponderRelease
=
{
this
.
onTouchEnd
}
onResponderRelease
=
{
this
.
onTouchEnd
}
onResponderTerminate
=
{
this
.
onTouchEnd
}
onResponderTerminate
=
{
this
.
onTouchEnd
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
>
shader
=
{
shaders
.
oneFingerResponse
}
<
GL
.
Node
uniforms
=
{{
pressed
,
position
}}
shader
=
{
shaders
.
oneFingerResponse
}
/>
;
uniforms
=
{{
pressed
,
position
}}
/
>
<
/Surface>
;
}
}
}
}
...
...
Examples/Simple/src/PieProgress.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
pieProgress
:
{
pieProgress
:
{
...
@@ -41,11 +41,8 @@ module.exports = GL.createComponent(
...
@@ -41,11 +41,8 @@ module.exports = GL.createComponent(
colorOutside
,
colorOutside
,
radius
radius
})
=>
})
=>
<
GL
.
View
<
GL
.
Node
width
=
{
width
}
height
=
{
height
}
shader
=
{
shaders
.
pieProgress
}
shader
=
{
shaders
.
pieProgress
}
opaque
=
{
false
}
uniforms
=
{{
uniforms
=
{{
dim
:
[
width
,
height
],
dim
:
[
width
,
height
],
progress
,
progress
,
...
...
Examples/Simple/src/Saturation.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
saturation
:
{
saturation
:
{
...
@@ -21,7 +21,7 @@ void main () {
...
@@ -21,7 +21,7 @@ void main () {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
factor
,
image
,
...
rest
})
=>
({
factor
,
image
,
...
rest
})
=>
<
GL
.
View
<
GL
.
Node
{...
rest
}
{...
rest
}
shader
=
{
shaders
.
saturation
}
shader
=
{
shaders
.
saturation
}
uniforms
=
{{
factor
,
image
}}
uniforms
=
{{
factor
,
image
}}
...
...
Examples/Simple/src/index.js
View file @
7c3157ba
require
(
"
gl-react-core/react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
{
const
{
StyleSheet
,
StyleSheet
,
...
@@ -8,6 +10,8 @@ const {
...
@@ -8,6 +10,8 @@ const {
Component
,
Component
,
}
=
React
;
}
=
React
;
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
{
const
{
mdl
:
{
mdl
:
{
Progress
,
Progress
,
...
@@ -109,7 +113,9 @@ class Simple extends Component {
...
@@ -109,7 +113,9 @@ class Simple extends Component {
<
Demos
onChange
=
{
current
=>
this
.
setState
({
current
})}
value
=
{
current
}
>
<
Demos
onChange
=
{
current
=>
this
.
setState
({
current
})}
value
=
{
current
}
>
<
Demo
title
=
"
1. Hello GL
"
>
<
Demo
title
=
"
1. Hello GL
"
>
<
HelloGL
width
=
{
256
}
height
=
{
171
}
ref
=
"
helloGL
"
/>
<
Surface
width
=
{
256
}
height
=
{
171
}
ref
=
"
helloGL
"
>
<
HelloGL
/>
<
/Surface
>
<
View
style
=
{{
paddingTop
:
20
,
alignItems
:
"
center
"
,
flexDirection
:
"
row
"
}}
>
<
View
style
=
{{
paddingTop
:
20
,
alignItems
:
"
center
"
,
flexDirection
:
"
row
"
}}
>
<
Button
onPress
=
{
this
.
onCapture1
}
>
captureFrame
()
<
/Button
>
<
Button
onPress
=
{
this
.
onCapture1
}
>
captureFrame
()
<
/Button
>
{
captured
&&
<
Image
source
=
{{
uri
:
captured
}}
style
=
{{
marginLeft
:
20
,
width
:
51
,
height
:
34
}}
/>
}
{
captured
&&
<
Image
source
=
{{
uri
:
captured
}}
style
=
{{
marginLeft
:
20
,
width
:
51
,
height
:
34
}}
/>
}
...
@@ -117,12 +123,12 @@ class Simple extends Component {
...
@@ -117,12 +123,12 @@ class Simple extends Component {
<
/Demo
>
<
/Demo
>
<
Demo
title
=
"
2. Saturate an Image
"
>
<
Demo
title
=
"
2. Saturate an Image
"
>
<
Saturation
<
Surface
width
=
{
256
}
height
=
{
171
}
>
width
=
{
256
}
<
Saturation
height
=
{
171
}
factor
=
{
saturationFactor
}
factor
=
{
saturationFactor
}
image
=
{{
uri
:
"
http://i.imgur.com/iPKTONG.jpg
"
}}
image
=
{{
uri
:
"
http://i.imgur.com/iPKTONG.jpg
"
}}
/
>
/
>
<
/Surface
>
<
Slider
<
Slider
max
=
{
8
}
max
=
{
8
}
onChange
=
{
saturationFactor
=>
this
.
setState
({
saturationFactor
})}
onChange
=
{
saturationFactor
=>
this
.
setState
({
saturationFactor
})}
...
@@ -130,15 +136,13 @@ class Simple extends Component {
...
@@ -130,15 +136,13 @@ class Simple extends Component {
<
/Demo
>
<
/Demo
>
<
Demo
id
=
{
3
}
current
=
{
current
}
title
=
"
3. Hue Rotate on Text+Image
"
>
<
Demo
id
=
{
3
}
current
=
{
current
}
title
=
"
3. Hue Rotate on Text+Image
"
>
<
HueRotate
<
Surface
autoRedraw
width
=
{
256
}
height
=
{
180
}
>
autoRedraw
<
HueRotate
hue
=
{
hue
}
>
width
=
{
256
}
<
Image
style
=
{{
width
:
256
,
height
:
244
}}
source
=
{{
uri
:
"
http://i.imgur.com/qVxHrkY.jpg
"
}}
/
>
height
=
{
180
}
<
Text
style
=
{
styles
.
demoText1
}
>
Throw
me
to
the
wolves
<
/Text
>
hue
=
{
hue
}
>
<
Text
style
=
{
styles
.
demoText2
}
>
{
text
}
<
/Text
>
<
Image
style
=
{{
width
:
256
,
height
:
244
}}
source
=
{{
uri
:
"
http://i.imgur.com/qVxHrkY.jpg
"
}}
/
>
<
/HueRotate
>
<
Text
style
=
{
styles
.
demoText1
}
>
Throw
me
to
the
wolves
<
/Text
>
<
/Surface
>
<
Text
style
=
{
styles
.
demoText2
}
>
{
text
}
<
/Text
>
<
/HueRotate
>
<
Slider
<
Slider
max
=
{
2
*
Math
.
PI
}
max
=
{
2
*
Math
.
PI
}
onChange
=
{
hue
=>
this
.
setState
({
hue
})}
onChange
=
{
hue
=>
this
.
setState
({
hue
})}
...
@@ -161,11 +165,9 @@ class Simple extends Component {
...
@@ -161,11 +165,9 @@ class Simple extends Component {
}}
}}
source
=
{{
uri
:
"
http://i.imgur.com/qM9BHCy.jpg
"
}}
/
>
source
=
{{
uri
:
"
http://i.imgur.com/qM9BHCy.jpg
"
}}
/
>
<
View
style
=
{{
position
:
"
absolute
"
,
top
:
0
,
left
:
0
}}
>
<
View
style
=
{{
position
:
"
absolute
"
,
top
:
0
,
left
:
0
}}
>
<
PieProgress
<
Surface
width
=
{
256
}
height
=
{
180
}
opaque
=
{
false
}
>
width
=
{
256
}
<
PieProgress
progress
=
{
progress
}
width
=
{
256
}
height
=
{
180
}
/
>
height
=
{
180
}
<
/Surface
>
progress
=
{
progress
}
/
>
<
/View
>
<
/View
>
<
/View
>
<
/View
>
<
Slider
<
Slider
...
@@ -189,47 +191,50 @@ class Simple extends Component {
...
@@ -189,47 +191,50 @@ class Simple extends Component {
<
/Demo
>
<
/Demo
>
<
Demo
id
=
{
7
}
current
=
{
current
}
title
=
"
7. Blur (2-pass)
"
>
<
Demo
id
=
{
7
}
current
=
{
current
}
title
=
"
7. Blur (2-pass)
"
>
<
Blur
preload
width
=
{
256
}
height
=
{
180
}
factor
=
{
factor
+
1
}
>
<
Surface
preload
width
=
{
256
}
height
=
{
180
}
>
http
:
//i.imgur.com/3On9QEu.jpg
<
Blur
width
=
{
256
}
height
=
{
180
}
factor
=
{
factor
+
1
}
>
<
/Blur
>
http
:
//i.imgur.com/3On9QEu.jpg
<
/Blur
>
<
/Surface
>
<
Slider
<
Slider
max
=
{
2
}
max
=
{
2
}
onChange
=
{
factor
=>
this
.
setState
({
factor
})}
/
>
onChange
=
{
factor
=>
this
.
setState
({
factor
})}
/
>
<
/Demo
>
<
/Demo
>
<
Demo
id
=
{
8
}
current
=
{
current
}
title
=
"
8. Blur+Hue over UI
"
>
<
Demo
id
=
{
8
}
current
=
{
current
}
title
=
"
8. Blur+Hue over UI
"
>
<
HueRotate
<
Surface
hue
=
{
-
switch1
+
2
*
switch2
+
4
*
switch3
}
width
=
{
256
}
width
=
{
256
}
height
=
{
160
}
height
=
{
160
}
autoRedraw
autoRedraw
eventsThrough
eventsThrough
visibleContent
>
visibleContent
>
<
Blur
<
HueRotate
hue
=
{
-
switch1
+
2
*
switch2
+
4
*
switch3
}
>
width
=
{
256
}
height
=
{
160
}
factor
=
{
factor
}
>
<
Blur
<
Blur
width
=
{
256
}
width
=
{
256
}
height
=
{
160
}
height
=
{
160
}
factor
=
{
factor
/
2
}
>
factor
=
{
factor
}
>
<
View
style
=
{{
width
:
256
,
height
:
160
,
padding
:
10
,
backgroundColor
:
"
#F9F9F9
"
}}
>
<
Blur
<
Slider
width
=
{
256
}
style
=
{{
height
:
80
}}
height
=
{
160
}
max
=
{
2
}
factor
=
{
factor
/
2
}
>
onChange
=
{
factor
=>
this
.
setState
({
factor
})}
<
View
style
=
{{
width
:
256
,
height
:
160
,
padding
:
10
,
backgroundColor
:
"
#F9F9F9
"
}}
>
/
>
<
Slider
<
View
style
=
{{
height
:
60
,
flexDirection
:
"
row
"
,
alignItems
:
"
center
"
}}
>
style
=
{{
height
:
80
}}
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch1
}
onCheckedChange
=
{({
checked
:
switch1
})
=>
this
.
setState
({
switch1
})}
/
>
max
=
{
2
}
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch2
}
onCheckedChange
=
{({
checked
:
switch2
})
=>
this
.
setState
({
switch2
})}
/
>
onChange
=
{
factor
=>
this
.
setState
({
factor
})}
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch3
}
onCheckedChange
=
{({
checked
:
switch3
})
=>
this
.
setState
({
switch3
})}
/
>
/
>
<
/View
>
<
View
style
=
{{
height
:
60
,
flexDirection
:
"
row
"
,
alignItems
:
"
center
"
}}
>
<
Progress
progress
=
{
factor
}
style
=
{{
height
:
10
,
marginTop
:
8
,
flex
:
1
}}
/
>
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch1
}
onCheckedChange
=
{({
checked
:
switch1
})
=>
this
.
setState
({
switch1
})}
/
>
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch2
}
onCheckedChange
=
{({
checked
:
switch2
})
=>
this
.
setState
({
switch2
})}
/
>
<
Switch
style
=
{{
flex
:
1
}}
checked
=
{
switch3
}
onCheckedChange
=
{({
checked
:
switch3
})
=>
this
.
setState
({
switch3
})}
/
>
<
/View
>
<
Progress
progress
=
{
factor
}
style
=
{{
height
:
10
,
marginTop
:
8
,
flex
:
1
}}
/
>
<
/View
>
<
/View
>
<
/Blur
>
<
/Blur
>
<
/Blur
>
<
/
Blur
>
<
/
HueRotate
>
<
/
HueRotat
e
>
<
/
Surfac
e
>
<
/Demo
>
<
/Demo
>
<
Demo
id
=
{
9
}
current
=
{
current
}
title
=
"
9. Texture from array
"
>
<
Demo
id
=
{
9
}
current
=
{
current
}
title
=
"
9. Texture from array
"
>
...
...
Examples/Tests/package.json
View file @
7c3157ba
...
@@ -7,7 +7,8 @@
...
@@ -7,7 +7,8 @@
},
},
"dependencies"
:
{
"dependencies"
:
{
"gl-react-native"
:
"file:../.."
,
"gl-react-native"
:
"file:../.."
,
"react-native"
:
"^0.15.0"
"gl-react-core"
:
"file:../../../gl-react-core"
,
"react-native"
:
"^0.14.2"
},
},
"devDependencies"
:
{
"devDependencies"
:
{
"react-native-cli"
:
"^0.1.7"
"react-native-cli"
:
"^0.1.7"
...
...
Examples/Tests/src/Add.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
add
:
{
add
:
{
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
({
width
,
height
,
children
})
=>
{
({
width
,
height
,
children
})
=>
{
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Add
"
);
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Add
"
);
const
[
t1
,
t2
]
=
children
;
const
[
t1
,
t2
]
=
children
;
return
<
GL
.
View
return
<
GL
.
Node
shader
=
{
shaders
.
add
}
shader
=
{
shaders
.
add
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
...
...
Examples/Tests/src/Blur.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
{
const
{
PropTypes
PropTypes
}
=
React
;
}
=
React
;
...
...
Examples/Tests/src/Blur1D.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
{
const
{
PropTypes
PropTypes
...
@@ -34,7 +34,7 @@ void main () {
...
@@ -34,7 +34,7 @@ void main () {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
width
,
height
,
direction
,
children
})
=>
({
width
,
height
,
direction
,
children
})
=>
<
GL
.
View
<
GL
.
Node
shader
=
{
shaders
.
blur1D
}
shader
=
{
shaders
.
blur1D
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
...
@@ -43,7 +43,7 @@ module.exports = GL.createComponent(
...
@@ -43,7 +43,7 @@ module.exports = GL.createComponent(
resolution
:
[
width
,
height
]
resolution
:
[
width
,
height
]
}}
>
}}
>
<
GL
.
Uniform
name
=
"
t
"
>
{
children
}
<
/GL.Uniform
>
<
GL
.
Uniform
name
=
"
t
"
>
{
children
}
<
/GL.Uniform
>
<
/GL.
View
>
<
/GL.
Node
>
,
{
,
{
displayName
:
"
Blur1D
"
displayName
:
"
Blur1D
"
});
});
Examples/Tests/src/Copy.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
Copy
:
{
Copy
:
{
...
@@ -23,7 +23,7 @@ void main () {
...
@@ -23,7 +23,7 @@ void main () {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
width
,
height
,
children
:
t
,
last
,
...
rest
})
=>
({
width
,
height
,
children
:
t
,
last
,
...
rest
})
=>
<
GL
.
View
<
GL
.
Node
{...
rest
}
{...
rest
}
shader
=
{
shaders
.
Copy
}
shader
=
{
shaders
.
Copy
}
width
=
{
width
}
width
=
{
width
}
...
...
Examples/Tests/src/Display2.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
display2
:
{
display2
:
{
...
@@ -27,7 +27,7 @@ module.exports = GL.createComponent(
...
@@ -27,7 +27,7 @@ module.exports = GL.createComponent(
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Display2
"
);
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Display2
"
);
let
[
t1
,
t2
]
=
children
;
let
[
t1
,
t2
]
=
children
;
if
(
vertical
)
[
t1
,
t2
]
=
[
t2
,
t1
];
// just because webgl y's is reversed
if
(
vertical
)
[
t1
,
t2
]
=
[
t2
,
t1
];
// just because webgl y's is reversed
return
<
GL
.
View
return
<
GL
.
Node
{...
rest
}
{...
rest
}
shader
=
{
shaders
.
display2
}
shader
=
{
shaders
.
display2
}
width
=
{
width
}
width
=
{
width
}
...
...
Examples/Tests/src/HelloGL.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
helloGL
:
{
helloGL
:
{
...
@@ -16,7 +16,7 @@ void main () { // This function is called FOR EACH PIXEL
...
@@ -16,7 +16,7 @@ void main () { // This function is called FOR EACH PIXEL
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
width
,
height
})
=>
({
width
,
height
})
=>
<
GL
.
View
<
GL
.
Node
shader
=
{
shaders
.
helloGL
}
shader
=
{
shaders
.
helloGL
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
...
...
Examples/Tests/src/Layer.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
layer
:
{
layer
:
{
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
({
children
,
...
rest
})
=>
{
({
children
,
...
rest
})
=>
{
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Layer
"
);
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Layer
"
);
const
[
t1
,
t2
]
=
children
;
const
[
t1
,
t2
]
=
children
;
return
<
GL
.
View
return
<
GL
.
Node
{...
rest
}
{...
rest
}
shader
=
{
shaders
.
layer
}
shader
=
{
shaders
.
layer
}
uniforms
=
{{
t1
,
t2
}}
uniforms
=
{{
t1
,
t2
}}
...
...
Examples/Tests/src/Multiply.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
multiply
:
{
multiply
:
{
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
...
@@ -23,7 +23,7 @@ module.exports = GL.createComponent(
({
width
,
height
,
children
})
=>
{
({
width
,
height
,
children
})
=>
{
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Multiply
"
);
if
(
!
children
||
children
.
length
!==
2
)
throw
new
Error
(
"
You must provide 2 children to Multiply
"
);
const
[
t1
,
t2
]
=
children
;
const
[
t1
,
t2
]
=
children
;
return
<
GL
.
View
return
<
GL
.
Node
shader
=
{
shaders
.
multiply
}
shader
=
{
shaders
.
multiply
}
width
=
{
width
}
width
=
{
width
}
height
=
{
height
}
height
=
{
height
}
...
...
Examples/Tests/src/TransparentNonPremultiplied.js
View file @
7c3157ba
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
GL
=
require
(
"
gl-react-
nativ
e
"
);
const
GL
=
require
(
"
gl-react-
cor
e
"
);
const
shaders
=
GL
.
Shaders
.
create
({
const
shaders
=
GL
.
Shaders
.
create
({
TransparentNonPremultiplied
:
{
TransparentNonPremultiplied
:
{
...
@@ -18,7 +18,7 @@ void main () {
...
@@ -18,7 +18,7 @@ void main () {
module
.
exports
=
GL
.
createComponent
(
module
.
exports
=
GL
.
createComponent
(
({
children
:
t
,
...
rest
})
=>
({
children
:
t
,
...
rest
})
=>
<
GL
.
View
<
GL
.
Node
{...
rest
}
{...
rest
}
opaque
=
{
false
}
opaque
=
{
false
}
shader
=
{
shaders
.
TransparentNonPremultiplied
}
shader
=
{
shaders
.
TransparentNonPremultiplied
}
...
...
Examples/Tests/src/index.js
View file @
7c3157ba
require
(
"
gl-react-core/react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
React
=
require
(
"
react-native
"
);
const
{
const
{
AppRegistry
,
Text
,
Text
,
View
,
View
,
ScrollView
,
ScrollView
,
Image
,
Image
,
}
=
React
;
}
=
React
;
const
{
Surface
}
=
require
(
"
gl-react-native
"
);
const
Blur
=
require
(
"
./Blur
"
);
const
Blur
=
require
(
"
./Blur
"
);
const
Add
=
require
(
"
./Add
"
);
const
Add
=
require
(
"
./Add
"
);
const
Multiply
=
require
(
"
./Multiply
"
);
const
Multiply
=
require
(
"
./Multiply
"
);
...
@@ -54,7 +54,7 @@ class Tests extends React.Component {
...
@@ -54,7 +54,7 @@ class Tests extends React.Component {
<
/Text>
)
}
<
/Text>
)
}
<
/View>
;
<
/View>
;
const
img
=
"
http://i.imgur.com/zJIxPEo.jpg
?t=
"
+
Date
.
now
()
;
const
img
=
"
http://i.imgur.com/zJIxPEo.jpg
"
;
const
blurredImage
=
const
blurredImage
=
<
Blur
factor
=
{
4
}
passes
=
{
6
}
width
=
{
200
}
height
=
{
200
}
>
<
Blur
factor
=
{
4
}
passes
=
{
6
}
width
=
{
200
}
height
=
{
200
}
>
...
@@ -68,22 +68,23 @@ class Tests extends React.Component {
...
@@ -68,22 +68,23 @@ class Tests extends React.Component {
<
/Layer>
;
<
/Layer>
;
return
<
ScrollView
style
=
{{
backgroundColor
:
"
#000
"
}}
>
return
<
ScrollView
style
=
{{
backgroundColor
:
"
#000
"
}}
>
<
Display2
width
=
{
viewportW
}
height
=
{
viewportW
}
preload
onLoad
=
{
this
.
onLoad
}
onProgress
=
{
this
.
onProgress
}
>
<
Surface
width
=
{
viewportW
}
height
=
{
viewportW
}
preload
onLoad
=
{
this
.
onLoad
}
onProgress
=
{
this
.
onProgress
}
>
<
Add
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
2
}
>
<
Display2
>
{
txt
}
<
Add
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
2
}
>
{
helloGL
}
{
txt
}
<
/Add
>
{
helloGL
}
<
Display2
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
2
}
vertical
>
<
/Add
>
<
Blur
factor
=
{
1
}
passes
=
{
4
}
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
4
}
>
<
Display2
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
2
}
vertical
>
<
Multiply
>
<
Blur
factor
=
{
1
}
passes
=
{
4
}
width
=
{
viewportW
/
2
}
height
=
{
viewportH
/
4
}
>
{
blurredImageOverText
}
<
Multiply
>
{
helloGL
}
{
blurredImageOverText
}
<
/Multiply
>
{
helloGL
}
<
/Blur
>
<
/Multiply
>
{
blurredImage
}
<
/Blur
>
{
blurredImage
}
<
/Display2
>
<
/Display2
>
<
/Display2
>
<
/Display2
>
<
/Surface
>
<
View
style
=
{{
flexDirection
:
"
row
"
,
flexWrap
:
"
wrap
"
}}
>
<
View
style
=
{{
flexDirection
:
"
row
"
,
flexWrap
:
"
wrap
"
}}
>
...
@@ -94,47 +95,40 @@ class Tests extends React.Component {
...
@@ -94,47 +95,40 @@ class Tests extends React.Component {
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
last
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
http
:
//i.imgur.com/mp79p5T.png
<
Copy
last
>
<
/Copy
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
last
>
<
Copy
>
http
:
//i.imgur.com/mp79p5T.png
http
:
//i.imgur.com/mp79p5T.png
<
/Copy
>
<
/Copy
>
<
/
Copy
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
last
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Copy
>
<
Copy
last
>
<
Copy
>
<
Copy
>
http
:
//i.imgur.com/mp79p5T.png
http
:
//i.imgur.com/mp79p5T.png
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/
Copy
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
last
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Copy
>
<
Copy
last
>
<
Copy
>
<
Copy
>
<
Copy
>
<
Copy
>
http
:
//i.imgur.com/mp79p5T.png
http
:
//i.imgur.com/mp79p5T.png
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/
Copy
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Copy
last
>
<
Copy
last
>
<
Copy
>
<
Copy
>
<
Copy
>
<
Copy
>
...
@@ -144,28 +138,35 @@ class Tests extends React.Component {
...
@@ -144,28 +138,35 @@ class Tests extends React.Component {
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/
Copy
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
NativeLayer
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Copy
last
>
<
TransparentNonPremultiplied
width
=
{
debugSize
}
height
=
{
debugSize
}
premultipliedAlpha
>
<
Copy
>
<
HelloGL
/>
<
Copy
>
<
/TransparentNonPremultiplied
>
<
Copy
>
<
/NativeLayer
>
<
Copy
>
http
:
//i.imgur.com/mp79p5T.png
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Copy
>
<
/Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
NativeLayer
>
<
NativeLayer
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
TransparentNonPremultiplied
width
=
{
debugSize
}
height
=
{
debugSize
}
premultipliedAlpha
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
TransparentNonPremultiplied
>
<
TransparentNonPremultiplied
>
<
HelloGL
/>
<
HelloGL
/>
<
/TransparentNonPremultiplied
>
<
/TransparentNonPremultiplied
>
<
/
TransparentNonPremultiplied
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/NativeLayer
>
...
@@ -173,42 +174,62 @@ class Tests extends React.Component {
...
@@ -173,42 +174,62 @@ class Tests extends React.Component {
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
NativeLayer
>
<
NativeLayer
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
TransparentNonPremultiplied
width
=
{
debugSize
}
height
=
{
debugSize
}
premultipliedAlpha
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Copy
>
<
TransparentNonPremultiplied
>
<
TransparentNonPremultiplied
>
<
TransparentNonPremultiplied
>
<
Copy
>
<
HelloGL
/>
http
:
//i.imgur.com/S22HNaU.png
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
/TransparentNonPremultiplied
>
<
/
Copy
>
<
/
TransparentNonPremultiplied
>
<
/
TransparentNonPremultiplied
>
<
/
Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Layer
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
premultipliedAlpha
debug
>
<
NativeLayer
>
http
:
//i.imgur.com/mp79p5T.png
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/mp79p5T.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
TransparentNonPremultiplied
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
HelloGL
/>
<
TransparentNonPremultiplied
>
<
/TransparentNonPremultiplied
>
<
Copy
>
<
/Layer
>
<
TransparentNonPremultiplied
>
<
Copy
>
http
:
//i.imgur.com/S22HNaU.png
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
/Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/NativeLayer
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Layer
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
http
:
//i.imgur.com/mp79p5T.png
<
Layer
>
<
TransparentNonPremultiplied
>
http
:
//i.imgur.com/mp79p5T.png
<
Copy
>
<
TransparentNonPremultiplied
>
<
TransparentNonPremultiplied
>
<
HelloGL
/>
<
Copy
>
<
/TransparentNonPremultiplied
>
http
:
//i.imgur.com/S22HNaU.png
<
/Layer
>
<
/Copy
>
<
/Surface
>
<
/TransparentNonPremultiplied
>
<
/NativeLayer
>
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
NativeLayer
width
=
{
debugSize
}
height
=
{
debugSize
}
>
<
/Layer
>
<
Image
source
=
{{
uri
:
"
http://i.imgur.com/S22HNaU.png
"
}}
width
=
{
debugSize
}
height
=
{
debugSize
}
/
>
<
Surface
width
=
{
debugSize
}
height
=
{
debugSize
}
opaque
=
{
false
}
>
<
Layer
>
http
:
//i.imgur.com/mp79p5T.png
<
TransparentNonPremultiplied
>
<
Copy
>
<
TransparentNonPremultiplied
>
<
Copy
>
http
:
//i.imgur.com/S22HNaU.png
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
/Copy
>
<
/TransparentNonPremultiplied
>
<
/Layer
>
<
/Surface
>
<
/NativeLayer
>
<
/NativeLayer
>
<
/View
>
<
/View
>
...
...
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